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NPC Generator

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Advanced [show]


Abalaba Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue shirt with thin tan vertical stripes and pastel pants. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She keeps her brown hair in a flapper bob. Her thin eyebrows rest above her beady hazel eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Abalaba Shadowcloak, Female Gnome Adept 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Yvonne Hornsby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a robe, a symbol of strength around her neck, and a glaive on her belt. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Yvonne was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Disease. Bonds: Family, Enemies. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Yvonne Hornsby, Female Human Warlock 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 5 (-3)11 (+0) 17 (+3)3 (-4)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 130 gp.


Social Check DCs


Marigold Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, red, dusty cloak. Her golden hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and revenge

Ideals: Gifted. Flaws: Terse, Fearful, Disease. Bonds: Enemies. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Marigold Nimblefingers, Female Halfling Monk 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp.


Social Check DCs


Arjhan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Fortune-teller uniform. His crest is rusty and very short. His half smiles and red eyes are beguiling and draw you in.

Personality: Arjhan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic, Entrepeneur. Bonds: Job, Attractive, Poor. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Arjhan Lhamboldennish, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear ponchos typically of a light black in addition to tight pants. Her scarlet crest is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: This woman loves writing and to teach people writing more than just about anything. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich western family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Artistic, Impeccable. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Fighter 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail, and he perpetually has his whip ready. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Damien Jamjar, Male Halfling Druid 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 20000 cp. Moonstone (70 gp). Golden pearl (100 gp). Chalcedony (70 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and curly. His violet eyes dart from person to person.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Percival Barclay, Male Human Ranger 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Nil Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a lot of dark rich colors, with gold accents. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Nil is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nil lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Nil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Family. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nil Hallewell, Male Half-Orc Rogue 10
Medium (5'4") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 100 pp. Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Shelley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers

Flaws: Antagonistic, Forgetful. Bonds: Mentor, Adventurer, Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Lance Shelley, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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