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NPC Generator

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Advanced [show]


Scrag Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in black turtlenecks beneath a tan coat with violet slacks. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Scrag Marlee, Male Half-Orc Monk 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)5 (-3) 11 (+0)15 (+2)
Skills Arcana +0, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1200 gp. Silver pearl (100 gp). Violet garnet (600 gp). Chrysoberyl (100 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He is physically well-built. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his father. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Rich. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Hackney, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Kelter Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is an epitome of beauty. His white hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kelter was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against gnolls.

Ideals: Persistence. Flaws: Hedonist, Shy. Bonds: Attractive. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Kelter Bigheart, Male Halfling Wizard 14
Small (3'1") Halfling, True Neutral (CR 14)
Armor Class 12
Hit Points 67 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (30 gp). Solid gold idol (200 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a green and brown robe with the hood down. Her hair is white and curly. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Shax studied abroad. Her father was a soldier and died while she was still young. Shax was left her father's suit of armor and trained in its use and care. She was granted druidic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: In love, Military. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Shax Kindness, Female Tiefling Adept 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Nemeia Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in green turtlenecks beneath a tan coat with green slacks. Her hair is greying and her face has many wrinkles. Her black unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 3 years old her parents immigrated from the north. A freak accident while working with her Spice Merchant father left her crippled. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Nemeia Ecstasy, Female Tiefling Expert 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Carnelian (60 gp). Amber (150 gp).


Social Check DCs


Vani Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She tends to wear a large red jacket. Her blonde hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Vani Hilltopple, Female Halfling Warlock 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 2000 sp. Black pearl (500 gp). 1 Darkwood Shield.


Social Check DCs


Kasdeya Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears a fine chain shirt which she covers with green colored cloaks and clothing, and her gloved hand is found clutching a whip. Her brown hair is braided into rings. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Kasdeya took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, In love, Immigrant. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Kasdeya Doom, Female Tiefling Fighter 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Pyra Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears just a green suit. Her silver hair is matted, messy, and big. Her eyes are a pleasant silver.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Pyra grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Pyra Felicity, Female Tiefling Warrior 6
Medium (5'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Fibblestib Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Map Maker.

Motivation: To be a Merchant again; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Job, Military. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Fibblestib Gimlen, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs

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