Pyra Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a green armored body suit, with a simple grey line shooting up and back down. She wears her dark red hair down. Her fierce silver eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Pyra was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Logical. Bonds: Poor, Military. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 65 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3100 gp. Hematite (11 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Amber (130 gp). Freshwater pearl (11 gp). Black pearl (200 gp).
Thomas Tinley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His white hair is heavily combed to the right. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 700 sp. Jet (160 gp).
Gurdis Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear grey pants and tee shirts. Her small hat is riddled with cuts and holes. She has gleaming, smiling violet eyes.
Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 180 gp.
Harvest Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. She wears a deerstalker hat to cover her moderate length beige fur. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harvest is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a brothel owner, Harvest was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Harvest abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Justice. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 250 pp. Alexandrite (400 gp). Black pearl (400 gp). Onyx (50 gp). Fiery yellow corundum (500 gp). Violet garnet (400 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Bonds: Poor, Criminal record, Adventurer, Immigrant, Nature. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Sylvan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Half-Plate.
Hugh Reed, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has no hair. He has violet eyes.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Tûkâ Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is heavily combed to the right. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: Revenge; and to reunite with his old friends
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Religious, Enemies. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Althaea Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear tan tank tops with violet skirt. She wears a Stetson hat to cover her moderate length brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was granted necromantic powers by her dying brother.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp. Malachite (11 gp).
Torz Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'4", this man tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and seeks redemption
Bonds: Job, In love, Nature, Criminal record, Military. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Auran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate. 1 Full Plate. 1 Banded mail. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!