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NPC Generator

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Advanced [show]


Pyntle Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She has a large blue mantle and cape that has been intricately interwoven into her pastel robe. Her blonde hair is knotted and matted. Her eyes are green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Pyntle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Sellsword business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of specialists.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new sellsword responsibilities is difficult

Flaws: Secretive. Bonds: Attractive, Job, Military, Adventurer. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Pyntle Glittergem, Female Gnome Warlock 8
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 11000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rezena Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her scarlet crest is still thick. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rezena is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She's since become an addict/alcoholic.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Justice. Flaws: Shy, Addict. Bonds: Rich, Immigrant, Family. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rezena Xephyrbahnor, Female Dragonborn Aristocrat 11
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a green coat, and sports empty pouches on her belt. Her bronze crest is heavily combed to the left. Her eyes, though not visible through her cowl, are gold.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. A freak accident while working with her Bowyer mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by brigands. Korinn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To get a good night's sleep; and her religion dominates her actions

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Enemies, Religious. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Korinn Bhenkumbyrznaax, Female Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 4 Antitoxin.


Social Check DCs


Valida Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears brown leather gloves, a brown jacket, and tight pants. Her white hair is matted, messy, and big. She has violet eyes and a brown hat with a black feather.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Scribe, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion

Flaws: Ugly. Bonds: Religious, Has a crush, Adventurer, Poor. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Valida Fallack, Female Dwarf Rogue 11
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 83 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 13 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear tan pants and tee shirts. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Mason, but he got bored and became a Marshal. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Poor, Family. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Senteq Nopenstallen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Halander isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Halander was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Impeccable. Bonds: Enemies, Nature, In love. Occupation: Architect

Voice: Whispers

Attributes [hide]

Halander Warmwater, Male Halfling Rogue 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Meriele Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her white hair to look like a famous performer. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Meriele was born the youngest of three triplets. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and marry her sister to traveling adventurers

Ideals: Philantrophist, Athletic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Meriele Firahel, Female Elf Ranger 6
Medium (5'5") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Ilga Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her blonde hair is matted, messy, and big. Her eyes, though not visible through her cowl, are brown.

Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Ugly, Insane, Racist, Mundane. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Ilga Fidget, Female Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)8 (-1) 10 (+0)5 (-3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean white cloak covering her clean studded leather. She keeps her red hair in a flapper bob. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to make almost anything out of random pieces of junk.

History: Born in the east to a Sage, Brakka learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Brakka Dryden, Female Half-Orc Aristocrat 3
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 10 (+0)7 (-2)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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