Norsko Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shortspear. He has wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. Norsko was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norsko decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 sp.
Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear pastel pants and tee shirts and is in decent physical shape. Her long black fur is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her mother raised her in a mountain cabin. Her parents enrolled her in a Ranger school at a young age so that she could practice her divine talents. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 71 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Alexandrite (1500 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.
Pâsh Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Pâsh has worked very hard to control his curse. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to settle down with his crush
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 14000 cp.
Vanchu Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many blue ritualistic tattoos. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her hair is brown and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She works hard and plays hard.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Military, In love. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Rich purple corundum (1500 gp). Sardonyx (50 gp). 1 Masterwork Common Melee.
Thar Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barkeep mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Oppleby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. His hair is brown and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Baker
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 700 sp.
Shedinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with black lining and desert motifs, and a wedding ring on his left hand. His red crest is still thick. He has gleaming, smiling gold eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: In love, Nature. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 19 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 600 gp.
Alexandre Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is brown. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of drow once and for all.
History: Alexandre was born with his father's beautiful face. In his 17th year, his parents were killed by a drow raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's attracted to the PC; and to end his boredom
Flaws: Mundane. Bonds: Guardian, Enemies, Attractive, Has a crush. Occupation: Servant
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 4 (-3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 200 sp.
Jo Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her long brown hair kept up in a rat tail. Her blue eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jo. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Joker, Fighting. Bonds: Attractive, Criminal record, Family. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll, Draconic
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Chalcedony (20 gp). Tiger eye turquoise (15 gp). Chalcedony (20 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


