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NPC Generator

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Advanced [show]


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His cinnamon fur is singed and shortened. His eyes are likewise copper.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Seven took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Seven In Shadow, Male Tabaxi Wizard 11
Medium (6'1") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 16 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1500 gp. Carnelian (40 gp). Deep blue spinel (1500 gp). White pearl (60 gp). Brown diamond (7000 gp). Violet garnet (1500 gp). Amber (60 gp). Red garnet (60 gp). Aquamarine (1500 gp). Freshwater pearl (5 gp). Moonstone (40 gp).


Social Check DCs


Oskar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Oskar was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oskar took refuge in the old dungeon and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Oskar Stoutale, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 6 (-2)6 (-2)
Skills Arcana +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Varis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has wavy silver hair. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: German accent

Attributes [hide]

Varis Aloro, Male Elf Cleric 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Irann LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Mentor, Adventurer. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Irann LaHood, Female Half-Elf Paladin 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Griselda Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is thinning but still full. She has a dull look in her violet eyes.

Personality: Griselda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. She has had some formal painting training, and achieved minor success. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Entrepeneur, Artistic, Professionalism. Bonds: Nature. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Sylvaranth, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Agatha Clive, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her black hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: This woman loves painting and to teach people painting more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying sister.

Motivation: She's in love; and to settle down with her crush

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Agatha Clive, Female Human Ranger 10
Medium (5'9") Human, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp.


Social Check DCs


Maegan Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light red in addition to tight pants, and sports empty pouches on her belt. She wears her blonde hair up. She is baby faced.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a pair of adventurers, Maegan grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. In the meantime she has taken over work as a Engraver and occasionally as a mercenary.

Motivation: Expand her business.

Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Maegan Goodbarrel, Female Halfling Commoner 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1700 sp. Onyx (30 gp). Smoky quartz (30 gp). Rock crystal (30 gp).


Social Check DCs


Dalaba Offund, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman is well dressed, but even with her fine clothing she looks run-down. Her silver hair, when down, is lengthy. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Dalaba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a forest tribe. Cursed with a spirit at a very young age, Dalaba has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Disease, Shy, Depressed. Bonds: Military, Nature. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Dalaba Offund, Female Gnome Expert 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Right-Handed Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a tan low-cut shirt, and a feathered hat upon her head. She carries with her a set of nunchakus, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her fur is short and gray. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: She comes from a rich southern family. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Right-Handed Of Wine, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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