Bilbron Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries rapiers. His hair is brown and curly. His eyes, though not visible through his cowl, are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Glim Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Glim was raised in a hard working conservative environment. He worked as a nervous Laborer and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels that his past leaves him morally obligated to help; and wants a kiss
Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Job, Has a crush, Criminal record. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Theriatis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue costume with the symbols of luck on his torso, and a wedding ring on his left hand. He wears a colorful flower in his chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small desert village. Theriatis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 5 years.
Motivation: Further expansion of business.
Flaws: Addict. Bonds: In love, Attractive, Job, Nature. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp).
Lorilla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is heavily combed to the right. She has several tiny amethyst earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of northern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She left for the north, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Ronobe Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. She keeps her long red hair kept up in a rat tail. Her black eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Spy job and began her own company from there.
Motivation: To be a Dyer again; and she is compelled to act according to her religious beliefs
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1000 gp.
Oda Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports white long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She now owns her own business.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Optimist, Gifted. Flaws: Sensitive. Bonds: Rich, In love, Job. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Shoemaker uniform. His hair is long and brown with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Shoemaker.
Motivation: To be a Fortune-teller again.
Ideals: Disciplined, Entrepeneur. Bonds: Job, Mentor, Rich. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 sp. Hematite (6 gp). Deep blue spinel (900 gp). Amber (110 gp). Jade (110 gp).
Gurdis Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and she perpetually has her flail ready. Her brown hair is thinning but still full. Her eyes are gray and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.
History: Gifted from a young age, Gurdis studied abroad. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted psionic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fulbar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple white robe with blue stripes complete with hood. His hair is short and black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Slave, Criminal record. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 76 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Celestial, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 270 pp. Iolite (60 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1600 gp). Deep blue spinel (1400 gp). Black star sapphire (1600 gp). Jet (150 gp). Blue quartz (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
