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NPC Generator

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Advanced [show]


Silent Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long red fur is drawn into a two foot long braid. He has blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, his parents were killed by a illithids raid, leaving Silent alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Enemies. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Silent Thunder, Male Tabaxi Warlock 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Deception +8, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 2100 gp. Blue quartz (7 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). Rich purple corundum (1500 gp). Violet garnet (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Suhnae Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Mundane. Bonds: Rich, Attractive, Has a crush. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Suhnae Dalanthan, Male Half-Elf Paladin 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Diggory Hadley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair is brown and very short. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Family, Slave. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Hadley, Male Human Expert 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Anakis Music, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She has a slight overbite and is overall scrawny. Her black hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Anakis's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job, Religious. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Anakis Music, Female Tiefling Monk 2
Medium (4'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zykroff Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is short and blue. Her thin eyebrows rest above her beady red eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.

History: She got into the Dyer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Zykroff and her spouse have recently divorced.

Motivation: She's attracted to the PC; and to be a performer again

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Zykroff Bhenkumbyrznaax, Female Dragonborn Wizard 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 0 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 13 (+1)19 (+4)
Skills Deception +7, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Akmen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. His dark red hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Akmen Hope, Male Tiefling Aristocrat 18
Medium (6'7") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 119 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2

Possessions: 6000 gp. Azurite (10 gp). Deep green spinel (130 gp). Moss agate (10 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Rich purple corundum (800 gp). Sard (70 gp). Black pearl (1200 gp). Onyx (70 gp). Black pearl (1200 gp). Fiery yellow corundum (800 gp). Zircon (70 gp). Eye agate (10 gp). Blue diamond (2000 gp). Brown-green garnet (130 gp). Tiger eye turquoise (10 gp). Rock crystal (70 gp). Brown-green garnet (130 gp). Clear bright green emerald (2000 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Chalcedony (70 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Sardonyx (70 gp). Obsidian (10 gp). Fiery yellow corundum (800 gp). Violet garnet (1200 gp). Obsidian (10 gp). Chalcedony (70 gp). Black pearl (1200 gp). 1 Major magic item.


Social Check DCs


Avice Upton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her amber eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave, Criminal record. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Avice Upton, Female Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp.


Social Check DCs


Abalaba Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her whip always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her wide-brimmed hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.

Personality: She loves telling others what to do and how they should feel about things. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She's attracted to the PC; and she's in love

Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Abalaba Maekkelferce, Female Gnome Warlock 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 10000 cp.


Social Check DCs


Skirt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is typically in her Apothecary uniform. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She has several tiny topaz earrings on each ear.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: To prove her worth to the world.

Flaws: Impulsive, Disease. Bonds: Job, Rich, Enemies. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Skirt Grass, Female Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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