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NPC Generator

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Advanced [show]


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her white hair to look like a famous performer. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Athletic, Optimist, Logical, Impeccable. Flaws: Addict. Bonds: Immigrant. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Burgell's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Burgell Scheppen, Male Gnome Sorcerer 7
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Violet garnet (300 gp). Red-brown spinel (130 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Theirastra Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. She has green eyes.

Personality: She has always had a great fascination with Half-Orc culture. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has achieved small success as a Glassblower.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Opinionated, Fighting. Flaws: Racist. Bonds: Rich, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theirastra Yaeldrin, Female Elf Paladin 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Wakefield, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is dressed in a clean brown cloak covering her clean studded leather. Her whole body is exceptionally muscular. She wears her brown hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has dedicated herself to building a better village for her children.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she's looking for her big break

Ideals: Philantrophist. Bonds: Immigrant, Criminal record, Enemies, Adventurer. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Sybil Wakefield, Female Human Barbarian 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 59 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear violet clothing when he does not wear armor. He has styled his blonde hair well, parting it to the right. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Aramil Romeo, Male Half-Elf Barbarian 15
Medium (5'8") Half-Elf, Chaotic Evil (CR 15)
Armor Class 8
Hit Points 86 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0

Possessions: 900 pp. Alexandrite (700 gp). Brown diamond (6000 gp). Red garnet (120 gp). Peridot (70 gp). Onyx (70 gp). Deep blue spinel (700 gp). Malachite (10 gp). Emerald (1300 gp). Emerald (1300 gp). Rose (70 gp). Emerald (1300 gp). Star rose quartz (70 gp). Alexandrite (700 gp). Black opal (1300 gp). Alexandrite (700 gp). Azurite (10 gp). Emerald (1300 gp). Black pearl (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonana Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). She has styled her silver hair well, parting it to the right. She has violet eyes and a grey hat with a black feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.

History: Vonana was born with her mother's beautiful face. She has had some formal singing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Vonana Torevir, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Dean Woods, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his falchion always slung over his shoulder. He is physically well-built. His hair is short and auburn. He has several tiny amber earrings on each ear.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Rich, Has a crush, Adventurer, Enemies. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Dean Woods, Male Human Rogue 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 7 (-2)15 (+2)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Rock crystal (40 gp). 3 Smokesticks.


Social Check DCs


Qualen Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is black. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Qualen hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Qualen Umbodoben, Male Gnome Wizard 11
Small (3'3") Gnome, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 3d8-2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp.


Social Check DCs


Uthûg Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black coat over a brown low-cut shirt, and a top hat upon his head. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. He worked as a nervous Blacksmith and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Depressed, Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Uthûg Hale, Male Half-Orc Aristocrat 5
Medium (5'3") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Star rose quartz (40 gp). Bloodstone (40 gp). Black opal (600 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs

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