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NPC Generator

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Advanced [show]


Valanthe Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with grey highlights, and long brown pants that bunch up around her shoes, and carries greatswords. Her golden hair is styled in orderly dreadlocks. She has blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She comes from a rich western family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Fighting, Optimist, Justice. Bonds: Rich, Attractive, Has a crush. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Valanthe Iranapha, Female Elf Commoner 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 5 (-3)16 (+3) 15 (+2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Ovina Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a grey deerstalker hat and grey clothes. She is an epitome of beauty. She sports a flattop hair cut. Her eyes are brown and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north; and she has decided she is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Mentor, Poor. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ovina Graybeard, Female Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. Peridot (30 gp). Amber (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Theodoric Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed, Impulsive, Disease, Insomniac. Bonds: Poor. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Yardley, Male Human Expert 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy golden hair. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Crampernap Pilwicken, Male Gnome Warrior 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is wearing colorful clothing, dressed as a Mortician. He has styled his brown fur well, parting it to the right. He has blue eyes.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: American accent

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Sorcerer 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely green suit with grey socks and a vest with buckled shoes. His purple hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Laborer and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Purson Grace, Male Tiefling Adept 18
Medium (6'1") Tiefling, Chaotic Neutral (CR 18)
Armor Class 9
Hit Points 64 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)20 (+5) 12 (+1)14 (+2)
Skills Athletics +7, History +11
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Goblin, Druidic, Celestial
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +11
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 1400 pp. Zircon (80 gp). Clear bright green emerald (4000 gp). Aquamarine (1300 gp). Freshwater pearl (6 gp). Hematite (6 gp). Silver pearl (140 gp). Azurite (6 gp). Blue quartz (6 gp). Canary diamond (4000 gp). Moonstone (80 gp). Star rose quartz (80 gp). Red-brown spinel (140 gp). Amethyst (140 gp). White pearl (140 gp). Rock crystal (80 gp). Peridot (80 gp). Iolite (80 gp). Carnelian (80 gp). Rhodochrosite (6 gp). Brown-green garnet (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hobart Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. He wears a broad hat to cover his moderate length auburn hair. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Spice Merchant. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Hobart Silvereyes, Male Halfling Commoner 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 37000 sp. Brass mug with jade inlays (100 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Joker, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Zook Turen, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Lamlis Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems, and carries morningstars. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He is a Hag in disguise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Lamlis Fidget, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 7
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 800 gp. Azurite (13 gp). Jade (70 gp). Moss agate (13 gp).


Social Check DCs

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