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Dûsh Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Dûsh wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a illithids raid, leaving Dûsh alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Dûsh Clive, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60 pp.


Social Check DCs


Eridred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has a slight overbite and is overall scrawny. Her brown hair is knotted and matted. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Eridred grew up listening to her father's many stories. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Nature, Religious, Adventurer, Immigrant. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Eridred Deepdelver, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 pp.


Social Check DCs


Aym Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. She keeps her red hair in a flapper bob. Her eyes are likewise silver.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a mountains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.

Motivation: Wants a kiss; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: In love, Nature, Adventurer, Has a crush. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Aym Care, Female Tiefling Adept 7
Medium (6'5") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Fire opal (1300 gp). Golden yellow topaz (1100 gp). Banded agate (11 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man sports yellow clothing, slightly heavier than average wear. His hair is brown and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Family. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Clerebold Musumeci, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Star rose quartz (20 gp). Blue star sapphire (700 gp). Blue quartz (4 gp). Chalcedony (20 gp).


Social Check DCs


Korinn Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her brass crest, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Korinn will drive conversation. She believes the world needs to unite to get rid of drow once and for all.

History: She was born several months after her father was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Extrovert. Bonds: Enemies, Military, Family, Rich. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Korinn Turnuroth, Female Dragonborn Adept 14
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 18 (+4)18 (+4)
Skills Animal Handling +9, Investigation +7
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 5000 gp. Moss agate (13 gp). Black pearl (400 gp). Rose (70 gp). Moss agate (13 gp).


Social Check DCs


Spear Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is long and unkept. Her eyes are likewise green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Shy, Addict. Bonds: Religious, In love. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spear Running, Female Tabaxi Aristocrat 8
Medium (5'11") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Stealth +8, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1500 gp. Golden yellow topaz (1200 gp). Emerald (800 gp). Tiger eye turquoise (10 gp). Hematite (10 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Nazdûg Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Nazdûg Barton, Male Half-Orc Fighter 13
Medium (5'1") Half-Orc, True Neutral (CR 13)
Armor Class 8
Hit Points 122 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 18 (+4)9 (-1) 10 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +3

Possessions: 800 pp. Silver pearl (160 gp). Moonstone (20 gp). Black pearl (200 gp). Rhodochrosite (16 gp). Bloodstone (20 gp). White pearl (160 gp). Rhodochrosite (16 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his lavender fur well, parting it to the right. His eyes are likewise copper.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Enemies, Adventurer. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Right-Handed Moon, Male Tabaxi Commoner 14
Medium (5'4") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: Jeweled electrum ring (3000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Ishte Agility, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her dark red hair has been sun bleached extensively. Her eyes are likewise red.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Ideals: Justice, Logical. Bonds: Immigrant, Military, Family. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Ishte Agility, Female Tiefling Ranger 18
Medium (5'9") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 140 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 7 (-2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Blue quartz (4 gp). Obsidian (4 gp). Blue sapphire (800 gp). Deep blue spinel (1300 gp). Obsidian (4 gp). Carnelian (70 gp). Alexandrite (1300 gp). Deep green spinel (130 gp). Deep blue spinel (1300 gp). Moss agate (4 gp). Amber (130 gp). Moss agate (4 gp). Chrysoprase (70 gp). Amber (130 gp). Alexandrite (1300 gp). Blue quartz (4 gp). Fire opal (800 gp). Zircon (70 gp). Smoky quartz (70 gp). Alexandrite (1300 gp). Coral (130 gp). Obsidian (4 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Iolite (70 gp). Jade (130 gp). Rich purple corundum (800 gp). Blue star sapphire (800 gp). Iolite (70 gp). Tiger eye turquoise (4 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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