Qemuel Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He is physically well-built. He wears a broad hat to hide his balding. His half smiles and gold eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Hunter, Qemuel learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Umpen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. He has gray eyes and a blue hat with a grey feather.
Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted. Bonds: Job, Criminal record. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Drifting Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He likes to wear pastel tank tops with grey pants. His fur is lavender and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Immigrant, Military. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 150 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item.
Dalaba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a tight fitting tan shirt and pants. Beneath her clothing is a huge mess of scar tissue. Her red hair is wavy and long. Her gray eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Gifted from a young age, Dalaba studied abroad. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Slave, Rich. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Alexandrite (300 gp). Chalcedony (20 gp). 1 Minor magic item.
Bethrynna Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She has a large blue mantle and cape that has been intricately interwoven into her grey robe. With bright red hair. Her face is scarred and worn.
Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Bethrynna was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Ugly, Impulsive, Addict. Bonds: Adventurer, Poor. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp. Aquamarine (1000 gp).
Jocelyn Blankley, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a red coat with brown slacks. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and to find somewhere to settle down
Ideals: Fighting. Flaws: Antagonistic, Disease, Mundane. Bonds: Criminal record. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Jet (80 gp).
Moon Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel small hat and pastel clothes. He has no fur. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Ugly, Sensitive, Impulsive. Bonds: Nature, Immigrant, Criminal record. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 37 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Druidic, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 350 pp. Eye agate (7 gp). Black star sapphire (800 gp). Moss agate (7 gp). White pearl (110 gp). Moss agate (7 gp). Red garnet (110 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Raethran, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue coat over a tan low-cut shirt, and a broad hat upon his head, and a wedding ring on his left hand. He keeps his black hair in a pixie cut. He has a dull look in his green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Riardon grew up listening to his mother's many stories. When Riardon reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Bonds: In love, Job, Adventurer, Military. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 47 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran, Celestial
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 2000 gp. Fiery yellow corundum (900 gp). Chalcedony (30 gp). Malachite (9 gp). Deep blue spinel (700 gp). Eye agate (9 gp). Sardonyx (30 gp). Freshwater pearl (9 gp). Aquamarine (700 gp). Iolite (30 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Volen Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a black suit, white shirt, and red tie. Her black hair is unkempt and raggedy. Her eyes are likewise violet.
Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Addict, Impulsive, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Banded agate (14 gp). Red garnet (90 gp). Carnelian (70 gp). Hematite (14 gp). 1 Breastplate. 1 Half-Plate. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!