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NPC Generator

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Advanced [show]


Baz Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He wears a top hat to cover his moderate length brown hair. His eyes are amber and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Slave, Poor, Job. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Baz Cotton, Male Half-Orc Fighter 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His blue crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Heskan embodies much of what other species detest in the Dragonborns. He is able to make almost anything out of random pieces of junk.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He struck the Sculptor job and began his own company from there.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Heskan Bhenkumbyrznaax, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Half-Plate.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and tends to wear a large tan jacket. Her left leg appears badly burned and disfigured. Her silver hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. She has a habit of throwing herself into exceedingly dangerous situations.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and to prove her worth to the world

Flaws: Ugly, Shy, Impulsive, Mundane. Bonds: Poor. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Luthra Welber, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Sabotage a competitor; and to settle down with his crush

Ideals: Logical. Bonds: Rich, Job, Religious, Has a crush. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Delg Rakankrak, Male Dwarf Paladin 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 106 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 7 (-2)8 (-1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 pp. Aquamarine (1200 gp). Citrine (40 gp). Citrine (40 gp). Sard (40 gp).


Social Check DCs


Zepar Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his dark red hair to look like a famous performer. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Zepar Destiny, Male Tiefling Bard 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 140 pp. Jasper (50 gp). Tourmaline (120 gp). Red garnet (120 gp). Amber (120 gp). Freshwater pearl (8 gp).


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Boddynock Miggledy, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 120 gp.


Social Check DCs


Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her scarlet crest to look like a famous performer. Her red eyes peer out from beneath her Stetson black hat.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She got into the Animal Trainer business at a young age. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Animal Trainer like her mother before her.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and she'd like to take her coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Family. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Dentratha Sumnarghthrysh, Female Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Heather Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her auburn hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 3 years old her parents immigrated from the west. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and money/treasure

Ideals: Gifted, Philantrophist. Bonds: Rich, Religious, Immigrant. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Heather Kendall, Female Human Aristocrat 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp. Rich purple corundum (1500 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Seddit Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Now she works as a music tutor during her time off.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Seddit Amuse, Female Tiefling Monk 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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