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NPC Generator

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Advanced [show]


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She has a moderate pudge and is not very fit. She keeps her black fur in a pixie cut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Leaf reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Grass, Female Tabaxi Cleric 2
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)7 (-2) 17 (+3)18 (+4)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Blue sapphire (400 gp). Coral (90 gp). 1 Half-Plate.


Social Check DCs


Fallthra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Cartwright does. With wild chestnut hair. Her hazel eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy and tries to find solutions quickly.

History: Fallthra was born in the north. At a young age she loved to build and create. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has achieved small success as a Cartwright.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Lazy. Bonds: Job, Debt. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Fallthra Holderhek, Female Dwarf Adept 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Average lock.


Social Check DCs


Seebo Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly bastard swords and greatswords. His chestnut hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Athletic. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Seebo Waggletop, Male Gnome Commoner 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. His red crest is drawn into a tight pony tail with a clover scrunchie. His gold eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Salasar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption.

Flaws: Antagonistic, Hedonist. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)7 (-2) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Peridot (40 gp). Golden yellow topaz (300 gp). Jet (80 gp). Tourmaline (80 gp).


Social Check DCs


Beatrice Burton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her chestnut hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Beatrice lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Seamstress father left her crippled. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and someone believes her a fraud

Ideals: Athletic. Flaws: Forgetful, Disease. Bonds: Job, Family, Enemies. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beatrice Burton, Female Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Auran, Infernal, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 300 gp. Deep blue spinel (1000 gp). Sard (60 gp). Blue sapphire (700 gp).


Social Check DCs


Engong Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple tan line shooting up and back down. She has a slight overbite and is overall scrawny. She has styled her silver hair well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Engong was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Engong Rutland, Female Half-Orc Bard 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp.


Social Check DCs


Jane Winchester, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears a grey collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the left. Her hazel eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised by priests from a young age. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a brewer and was forced into it by her family

Ideals: Artistic. Bonds: Religious, Family, Mentor, Adventurer. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jane Winchester, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp. Red-brown spinel (130 gp).


Social Check DCs


Argran Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He is bald on top and has large silver tufts of hair around his ears. His violet eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Argran studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Argran Thackeray, Male Half-Orc Commoner 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Criminal record, Job. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Theodoric Marlee, Male Human Adept 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs

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