Traubon Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish blonde hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. One day when Traubon was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Traubon was heart-stricken from the event, and his father started working long hours to provde for them. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: PTSD. Bonds: Rich, Attractive, Family, Mentor. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. 1 Masterwork Common Melee.
Mantus Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His black hair has been sun bleached extensively. This red eyed southerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Military. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 10 pp. 1 Minor magic item.
Warryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Warryn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Warryn lived on a farm with his father, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. Since then, he has sought to make the best of life.
Motivation: A rival would like him out of the picture; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Criminal record. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her Stetson hat is riddled with cuts and holes. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Body Guard for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Job, Mentor, Family. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Deep blue spinel (1300 gp).
Edge Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears brown leather gloves, a brown jacket, and tight pants. Her white fur is thinning but still full. Her eyes are green and catlike.
Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Hedonist, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Jasper (80 gp).
Uadjit Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she very much looks the part of a Seamstress. Her crest is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to make people angry or surprised. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her necromantic abilities were realized during a raid on her village. She struck the Seamstress job and began her own company from there.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Slave, Rich. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 123 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 11000 gp. Azurite (7 gp). Onyx (80 gp). Golden yellow topaz (1400 gp). Zircon (80 gp). Red garnet (60 gp). Blue quartz (7 gp).
Anthony Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a yellow suit. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: A small bag of saffron. (50 gp).
Pirithin Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his scimitar. He has a white handlebar mustache and slicked back white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Pirithin's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 10000 cp. Carnelian (20 gp). Black star sapphire (400 gp). Malachite (8 gp). Azurite (8 gp).
Hatae Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. Her tied-back hair is black. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.
History: She was born in a small plains village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of drow; and to reunite with her old friends
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Enemies. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
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