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NPC Generator

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Advanced [show]


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in a clean brown cloak covering his clean studded leather. His whole body is exceptionally muscular. He has wavy gray fur. His eyes are green and beady.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Has a crush. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Three Of Dragons, Male Tabaxi Commoner 3
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 17 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shanairla Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan coat over a blue low-cut shirt, and a broad hat upon her head, and is pretty ugly. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are brown.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south her family was never financially stable. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Ugly, Shy, Forgetful, Fearful. Bonds: Poor. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Shanairla Koehlanna, Female Elf Druid 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 14000 cp.


Social Check DCs


Sariel Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her silver hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Sariel Ethanasath, Female Elf Adept 6
Medium (4'8") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Faran Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Faran was born in the west. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Persistence. Bonds: Attractive, Criminal record, Debt, In love. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Faran Greenleaf, Male Halfling Cleric 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)15 (+2) 12 (+1)6 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 5000 cp.


Social Check DCs


Everard Wade, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered violet stockings, and sports empty pouches on his belt. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Opinionated. Bonds: Military, Rich, Family, Religious. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Everard Wade, Male Human Monk 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Climber’s kit.


Social Check DCs


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is typically in her Carpenter uniform. She is muscular with a powerful set of arms. She has dyed her greying white hair a little too much giving a sharp white color. She is baby faced.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by drow. Maynild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Racist. Bonds: Job, Enemies, Poor, Immigrant. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Maynild Marlee, Female Human Wizard 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Furrele Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Persistence, Justice. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Furrele Chumbyxirinnish, Female Dragonborn Bard 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Seebo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He wears a Stetson hat to cover his moderate length brown hair. He wears a mask on his face.

Personality: Seebo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Mortician, Seebo learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Family, Job, Religious. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Seebo Scheppen, Male Gnome Bard 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 12 (+1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 8000 sp. Violet garnet (500 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is knotted and matted. She wears an eyepatch.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: River was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

River Plume, Female Tabaxi Fighter 11
Medium (5'10") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: Amethyst (140 gp). Violet garnet (700 gp). Aquamarine (700 gp). Black pearl (700 gp).


Social Check DCs

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