Tûgog Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Born to a Map Maker, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Detective for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 700 gp.
Baradad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. Carnelian (30 gp). Banded agate (8 gp). Fire opal (1100 gp).
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His gold crest is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and he's looking for his big break
Ideals: Artistic. Flaws: Insane, Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Adelard Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish brown hair is in a traditional bowl cut. His green eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of giants; and many giants want him driven away
Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Family, Enemies. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Rinn Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She keeps her long silver hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Navigator mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and she is greedy
Ideals: Joker, Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp.
Huru Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a simple white robe with grey stripes complete with hood. Her hair is short and blonde. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Mortician business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. Recently the stress of being a Mortician has made it difficult for her to sleep.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Justice. Flaws: Impulsive, Insomniac. Bonds: Job, Rich. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 400 gp. Bloodstone (60 gp). Chrysoberyl (80 gp). Citrine (60 gp). Deep blue spinel (200 gp).
Sekhmet Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her silver eyes peer out from beneath her feathered black hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the north. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She has drifted from career to career and currently works as a Sellsword.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100 pp.
Shump Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his golden hair. His hazel unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Disease, Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 11)
Armor Class 8
Hit Points 91 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vola Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a small hat to cover her moderate length auburn hair. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to get laid; and meet up once more with her childhood friend
Flaws: Sensitive. Bonds: Attractive, Immigrant, Poor, Adventurer, Has a crush. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Moss agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
