Stacee Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Apothecary. Her tied-back hair is auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Overbrimming with self-confidence, Stacee isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She became a Apothecary soon after.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Ielenia Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She is dressed in a clean tan cloak covering her clean studded leather. Her tied-back hair is black. Her amber eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ielenia is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Ielenia grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Healer like her father before her.
Motivation: She wants revenge against illithids; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Claira Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.
History: Claira was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has achieved small success as a Bounty Hunter.
Motivation: She feels threatened by others.
Flaws: Insane, Fearful. Bonds: Rich, Family, Job. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. Lapis lazuli (12 gp). 1 Bullseye lantern.
Dara Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin white vertical stripes and blue pants, and she perpetually has her morningstar ready. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Energy wise she seems alert and responsive.
History: Dara was born in the north. At a young age she loved to build and create. Cursed with lycanthropy at a very young age, Dara has worked very hard to control her curse. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Professionalism, Persistence. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Simple lock. 1 Masterwork manacles. 1 Masterwork manacles.
Akmen Lust, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He keeps his white hair in a pixie cut. His eyes are red and he is always smoking a pipe.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 5 years later his spouse died after the birth of his son. Heartbroken, Akmen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Impulsive. Bonds: In love, Mentor, Rich. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 95 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (2000 gp). A small bag of saffron. (40 gp). 1 Medium magic item.
Fivin Othronus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Immigrant, Family, Military, Enemies. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Anbera Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely grey suit with brown socks and a vest with buckled shoes. Her blonde hair is greasy and uncared for. She has a dull look in her hazel eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Nature, Poor. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rhodochrosite (5 gp). White pearl (90 gp). 1 Masterwork Common Melee.
Barendd Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears skinny pants and wears a grey and brown robe with the hood down. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Erias Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He has a dull look in his hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Erias does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Erias was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Banker. He has drifted from career to career and currently works as a Banker.
Motivation: To be a Bowyer again; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Family, Job. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
