Gynk Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. Her black hair is knotted and matted. Her violet unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Gynk was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gynk's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: Just what you see.
Mella Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her blonde hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mella took refuge in the ruined castle and found the beat up bow and armor she uses now. She hasn't been sleeping well lately.
Motivation: She feels threatened by others.
Flaws: Ugly, Insomniac, Fearful, Disease. Bonds: Nature. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Yevelda Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. She has a slight overbite and is overall scrawny. She has styled her blonde hair well, parting it to the left. She is very pretty but has cold, dead eyes.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Seamstress arts, while her mother instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She has never given up on her writing dream.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Artistic. Bonds: Attractive, Enemies, Rich, Nature, Criminal record. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
Willow Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. Her long blonde hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Willow hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Willow hails from a village terrorized by illithids. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Rich, In love, Enemies. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Fire opal (1600 gp). Violet garnet (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hugolina Shelby, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She prefers to wear grey clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugolina took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp.
Kilia Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is auburn and curly. She has blue eyes and a brown hat with a blue feather.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a font of random trivia from the lore and stories she has discovered
History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Dilettante mother left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Smokesticks.
River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is white and curly. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Carpenter job and began her own company from there.
Motivation: To be a Mayor again; and her relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Bonds: Job, Mentor, Family. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +2
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Erky Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears professional attire. His long red hair reaches down to his waist. His fierce hazel eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east to a Mortician, Erky learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Mortician for hire.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Mortician
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Elven, Goblin, Giant
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her orange fur is braided into rings. She has blue eyes.
Personality: She dislikes all the random violence that takes place in the north. Further she is a bit of a stoner and is frequently out of it.
History: Edge was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. 2 Acid flasks.
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