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NPC Generator

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Advanced [show]


Pikar Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Half-Orc culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Racist, Forgetful. Bonds: Rich, Attractive, Mentor. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Pikar Thistletop, Male Halfling Wizard 13
Small (3'1") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 50 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants, and he perpetually has his kukri ready. He wears a feathered hat to cover his moderate length auburn hair. He has several tiny amethyst earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Himo is combative with any and all who dare try his patience in the slightest.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Joker, Justice, Gifted. Bonds: Rich. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Himo Iranapha, Male Elf Warrior 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Deception +4, Insight +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (90 gp). Carved bone or ivory statuette (90 gp). Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Nicor Idea, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large green mantle and cape that has been intricately interwoven into his white robe. His hair is silver and curly. His white eyes peer out from beneath his small green hat.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Opinionated. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Nicor Idea, Male Tiefling Rogue 17
Medium (6'0") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 94 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Lone Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin pastel vertical stripes and blue pants. He keeps his long cinnamon fur kept up in a rat tail. He has blue eyes and a brown hat with a pastel feather.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lone was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Adventurer, Religious, Enemies. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Lone Of Dragons, Male Tabaxi Commoner 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)19 (+4)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Moonstone (30 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Black star sapphire (900 gp).


Social Check DCs


Murgen Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her moppish auburn hair is in a traditional bowl cut. Her eyes are brown and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school to support her sick father, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Family. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Murgen Kitchur, Female Half-Orc Warlock 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 8000 cp.


Social Check DCs


Aust Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them and is in decent physical shape. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Adventurer, Poor, Nature. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Aust Xiloscient, Male Half-Elf Fighter 10
Medium (5'8") Half-Elf, True Neutral (CR 10)
Armor Class 9
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold music box (1000 gp).


Social Check DCs


Anverth Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. He wears a Stetson hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has achieved small success as a Locksmith.

Motivation: Expand his business.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Nature, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Anverth Glittergem, Male Gnome Cleric 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his red crest to look like a famous performer. He wears large thick round spectacles.

Personality: This man loves writing and to teach people writing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Dazzazn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dazzazn's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Aristocrat 15
Medium (6'1") Dragonborn, Lawful Evil (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (200 gp). Solid gold idol (600 gp). 1 Medium magic item.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and typically wears grey cloth garments or leather armor. His skin is also unnaturally pale. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cook father left him crippled. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Military. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Randal Blakely, Male Human Paladin 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. Cloth of gold vestments (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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