Barakas Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear green pants and tee shirts. His blue hair is smooth and relatively long. He has a dull look in his gold eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Barakas studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Pandjed Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black top hat and black clothes. His white crest is lengthy. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is content; and he seems to be bored by most things
Flaws: Ugly, PTSD, Mundane. Bonds: Job, Immigrant. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1400 gp.
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports silver long hair. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She has achieved small success as a Bellfounder.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Pirithin Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy red suit. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Pirithin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Sculptor, who enjoyed hunting, Pirithin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pirithin took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: Many illithids want him driven away; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 30 pp. Obsidian (6 gp).
Veit Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his longbow always slung over his shoulder. He is portly but not overly obese. His hair is always cut to a buzz. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Veit was raised in a hard working conservative environment. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Painter for hire.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and an old rival family wants him found
Flaws: Impulsive, Fearful. Bonds: Job, Adventurer, Family. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2000 gp. Chrysoprase (40 gp).
Delre Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is chestnut and curly. She has several tiny topaz earrings on each ear.
Personality: She can speak with the recently deceased. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Delre studied abroad. Her mother was a soldier and died while she was still young. Delre was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Gifted, Logical. Bonds: Rich, Military, Enemies. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Mara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. She has styled her silver hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to loving parents in a slum to the east. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Torinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He has a dull look in his red eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Guard business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Guard like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic, Optimist, Artistic, Gifted. Bonds: Job. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 9 (-1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Breena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a blue coat over a tan low-cut shirt, and a broad hat upon her head. Her hair is silver and curly. She has a dull look in her hazel eyes.
Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Breena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Detective.
Motivation: To share knowledge with the world; and she is wracked by social anxiety
Ideals: Logical. Flaws: Fearful. Bonds: Job, Mentor, Rich. Occupation: Detective
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 14
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 230 pp. Rich purple corundum (1500 gp). Zircon (40 gp). Chrysoprase (40 gp). Black pearl (300 gp). Malachite (14 gp). White pearl (40 gp). Red garnet (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!