Wrenn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His chestnut hair is thinning but still full. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family Wrenn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Criminal record, Religious. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Black velvet mask with numerous citrines (80 gp).
Nuthra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She has moderate length silver crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.
History: Born in the south to a Jeweler, Nuthra learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Flaws: Addict. Bonds: Job, Nature, In love, Family. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: Just what you see.
Greethen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a scimitar. His brass crest is thinning but still full. His eyes are red and catlike.
Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Impeccable, Fighting. Bonds: Rich, Criminal record, Job. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (800 gp). Lapis lazuli (9 gp). Bloodstone (20 gp). Freshwater pearl (9 gp). Carnelian (20 gp). Star ruby (1300 gp). Black pearl (800 gp). 1 Medium magic item.
Medrash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a black and white handkerchief worn on his left side. His bronze crest is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 14000 sp.
Williamina Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears violet trousers with blue and green striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Williamina will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Sage.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero
Ideals: Extrovert, Gifted. Bonds: Religious, Job, Adventurer. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Minor magic item.
Charles Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His hair is brown and curly. His amber eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 13 years.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Job, Poor, Military. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 9000 cp. 1 Minor magic item.
Direcris Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His silver crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Cartwright profession.
History: Direcris was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: He wants revenge against giants; and someone believes him a fraud
Bonds: Attractive, Job, Religious, Family, Enemies. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Aquan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 500 gp. Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item.
Suhnae Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has passion for adventuring and risk
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Abalaba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy blue dress. Her hair is greying and her face has many wrinkles. She has several tiny jet earrings on each ear.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also hits on women, regardless of circumstances.
History: She comes from a rich western family. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants a kiss; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Selfish. Bonds: Attractive, Rich, Has a crush, Nature, Criminal record. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 2600 sp.
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