Juliana Gresham, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her golden hair is well kept. Her fierce gray eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.
History: Juliana hails from a village terrorized by orcs. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Enemies, Religious. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 1700 gp. Smoky quartz (30 gp). Red-brown spinel (140 gp). Aquamarine (1200 gp).
Oolah Rowley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and red robe with the hood down. She has wavy auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.
History: Oolah lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: Doesn't want to be a Banker and was forced into it by her family; and she is unsatisfied with her job
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 210 gp.
Nirgel Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black costume with the symbols of his god on his torso. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love; and to settle down with his crush
Flaws: Antagonistic, Selfish. Bonds: Slave, Rich, Has a crush. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Interpreter father left him crippled. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Her long green crest is drawn into a two foot long braid. Her fierce gold eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and an old rival family wants her found
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
Possessions: 3000 sp.
Gunnloda Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat, and carries nunchakus. She keeps her long brown hair kept up in a rat tail. Her eyes are green and catlike.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.
History: She was born the only child of a wealthy merchant. She worked as a nervous Armorer and found it very stressful. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: To be a Slave Trader again; and sabotage a competitor
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Job. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Enialis Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Enialis studied abroad. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has never given up on his poetry dream.
Motivation: A strong sense of loyalty to Dwarven people; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: In love, Adventurer. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Hematite (8 gp). Tiger eye turquoise (8 gp). Silver pearl (110 gp). 1 Half-Plate.
Rurik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. His red hair is heavily combed to the left. His ears are large.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and revenge
Flaws: Ugly, Hedonist. Bonds: Enemies, Criminal record. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Moon In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple white line shooting up and back down. He has styled his cinnamon fur well, parting it to the left. His face is scarred and worn.
Personality: Moon is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. Moon was born on a far northern forest where he grew up under the tutelage of his father, an expert Blacksmith. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Immigrant, Mentor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 44 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +7
Possessions: 800 pp. Jasper (80 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Silver pearl (80 gp). Chalcedony (80 gp). Peridot (80 gp). Iolite (80 gp). Azurite (5 gp). Amethyst (80 gp). Silver pearl (80 gp). Zircon (80 gp). Azurite (5 gp). Blue-white diamond (8000 gp). Jet (80 gp). Jasper (80 gp). Chalcedony (80 gp). Deep green spinel (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Citrine (80 gp). Azurite (5 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). 1 Medium magic item. 1 Medium magic item.
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