Andraste Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. With bright white hair. Her eyes, though not visible through her cowl, are brown.
Personality: Andraste is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: To end her boredom; and money/treasure
Flaws: Depressed, Antagonistic, Ugly, Mundane. Bonds: Rich. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Lilith Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green tunic with pastel highlights, and long black pants that bunch up around her shoes, and carries spears. Her hair is short and brown. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born to a pair of adventurers, Lilith grew up listening to her father's many stories. She worked as a nervous Navigator and found it very stressful. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Deep blue spinel (500 gp). Alexandrite (500 gp). Star ruby (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Avice Appleton, Female Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern woman has the majority of her body covered in plate. Her black hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Avice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Avice and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Breastplate.
Bulzo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has all his life been fascinated with painting.
History: Gifted from a young age, Bulzo studied abroad. His martial abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: To pay off his debts; and revenge
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Enemies, Debt. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. Rhodochrosite (10 gp).
Edge Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She wears her white fur down. She has gleaming, smiling blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a wizard, Edge was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown deerstalker hat and brown clothes. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Dragonborn culture. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Eridred was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She became a Apothecary soon after.
Motivation: Dragonborn compassion.
Flaws: Racist, Hedonist. Bonds: Job, Immigrant. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 81 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1000 gp. Golden circlet with four aquamarines (4000 gp). Jeweled anklet (2000 gp).
Bardryn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is smooth and relatively long. She has a dull look in her brown eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Bardryn hails from a village terrorized by giants. She helped her mother out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and a deep hatred of giants
Flaws: Shy. Bonds: Enemies, Job, Family. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Giselle Winchester, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears her chestnut hair up. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised by priests from a young age. In her 18th year, her parents were killed by a giants raid, leaving Giselle alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Giselle and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against giants
Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Tomph Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the west. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.
Ideals: Justice. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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