Cloud On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. This green eyed northerner is not easily forgotten.
Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Adventurer, Slave. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Banded agate (5 gp). Alexandrite (500 gp). Carnelian (60 gp). Tiger eye turquoise (5 gp). Zircon (60 gp). Aquamarine (500 gp). Moss agate (5 gp). Violet garnet (500 gp).
Pyntle Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a fancy tan dress, and sports empty pouches on her belt. Her chestnut hair is braided into rings. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.
History: Her father raised her in a mountain cabin. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Addict, Shy, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Violet garnet (800 gp). Deep green spinel (50 gp). 1 Minor magic item.
Zedaar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gold crest. He wears tattered old clothes. He has a hunchback. His gold crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.
History: Zedaar hails from a village terrorized by illithids. His childhood dream was to be a Healer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many illithids want him driven away.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Enemies, Job. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 78 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 7000 gp. Chrysoberyl (120 gp). Moss agate (10 gp). White pearl (120 gp). Violet garnet (400 gp). Bloodstone (70 gp). Jacinth (5000 gp). Eye agate (10 gp). Alexandrite (400 gp). Clear bright green emerald (5000 gp). Smoky quartz (70 gp). Iolite (70 gp). Aquamarine (400 gp).
Mella Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely yellow suit with red socks and a vest with buckled shoes. She keeps her long auburn hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Money/treasure; and revenge
Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 300 gp. A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Light steel shield. 1 Full Plate. 1 Full Plate. 1 Half-Plate.
Mormo Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mormo was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and retire the richest man in the north
Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Zepar Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His fierce white eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 12)
Armor Class 8
Hit Points 66 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
Eberk Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears professional attire. His silver hair is knotted and matted. His gray eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. When Eberk reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Obsidian (10 gp). Onyx (50 gp). Freshwater pearl (10 gp). Emerald (1500 gp).
Nuraval Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a grey and white robe with the hood down. His hair is black and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp. Solid gold idol (200 gp). 1 Masterwork Common Melee.
Nella Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light white in addition to tight pants. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Tiefling culture. Nella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Nella hails from a village terrorized by brigands. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: To end her boredom; and a deep hatred of brigands
Flaws: Racist, Hedonist, Insane, Mundane. Bonds: Attractive, Enemies. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. 1 Masterwork Uncommon Weapon.
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