Zûmug Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean white cloak covering his clean studded leather. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Persistence, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp.
Dagger On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a brown costume with the symbols of luck on his torso. He keeps his red fur in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Herbalist, his mother struggled to pay the bills. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Dagger never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Pacifist, Gifted. Bonds: Poor, In love. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Deep blue spinel (1000 gp). Rhodochrosite (16 gp). Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Surina Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears green leather gloves, a green jacket, and tight pants. She wears her bronze crest up. Her red unseeing eyes seem to look past you.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Military, Job. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp.
Drenna Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Scribe. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her father raised her in a mountain cabin. She moved out north to avoid the crime she committed. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Insane. Bonds: Job, Attractive, Criminal record, Nature. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. Zircon (20 gp). Red-brown spinel (50 gp). Alexandrite (500 gp).
Jaxi Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a green suit. Her white crest is lengthy and is close to two feet long. Her eyes are a pleasant gold.
Personality: She is irascible and easily irritated. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and to unite with her sister
Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 81 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
Possessions: 3000 gp. Citrine (80 gp). Malachite (8 gp). Bloodstone (80 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Azurite (8 gp). Alexandrite (1400 gp). Star rose quartz (80 gp). Coral (130 gp). Citrine (80 gp). Alexandrite (1400 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Sutton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Ugly, Antagonistic, Addict. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 4000 sp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Berrian Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue leather gloves, a blue jacket, and tight pants. He keeps his auburn hair in a flapper bob. His eyes are violet and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Berrian studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 104 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7
Possessions: 3000 gp. A roughly beaten golden orb (120 gp). Solid gold idol (900 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). Solid gold idol (900 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.
Edge Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears brown cloth garments or leather armor. Her fur is short and red. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: To find somewhere to settle down; and doesn't want to be a fortune-teller and was forced into it by her family
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Mentor, Family. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Sard (70 gp). Sardonyx (70 gp).
Fenriz Death, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a longbow. His chestnut hair is knotted and matted. He wears an eyepatch.
Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: He was born in a small plains village. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fenriz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
