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NPC Generator

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Advanced [show]


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Fallack, Male Dwarf Commoner 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30 pp. Banded agate (13 gp). Citrine (50 gp). Sardonyx (50 gp).


Social Check DCs


Alvyn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars, and he perpetually has his shield ready. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Alvyn wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Expand his business; and to unite with his brother

Ideals: Fighting, Disciplined. Bonds: Job, Religious, Family. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Alvyn Nopenstallen, Male Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 20000 sp. Black pearl (400 gp). Chalcedony (70 gp). Malachite (9 gp). Jade (160 gp).


Social Check DCs


Norman Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy violet pantaloons and a black scarf. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He has always had a great fascination with Half-Elven culture. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Athletic, Persistence. Flaws: Racist, Hedonist, Disease. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Ethanasath, Male Half-Elf Rogue 15
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0

Possessions: 4000 gp. Jasper (60 gp). Freshwater pearl (9 gp). Brown-green garnet (120 gp). Canary diamond (4000 gp). Moss agate (9 gp). Deep blue spinel (1600 gp). Moonstone (60 gp). Sard (60 gp). Red spinel (120 gp). Brown-green garnet (120 gp). Malachite (9 gp). Emerald (1500 gp). Star rose quartz (60 gp). Moss agate (9 gp). Deep blue spinel (1600 gp). Smoky quartz (60 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His long white fur is drawn into a two foot long braid. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Great is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Great Candle, Male Tabaxi Commoner 13
Medium (6'6") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 78 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Aquamarine (500 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tyna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. She keeps her brown hair in a flapper bob. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She left for the north, certain she would find work there.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Tyna Strongbones, Female Halfling Barbarian 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Yurgunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with red and white striped suspenders. She wears various colorful collared shirts. She carries with her a set of sickles, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is braided into rings. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she is content

Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Immigrant. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Yurgunn Glanhig, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Hourglass.


Social Check DCs


Zâthra Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He wants to get laid; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military, Job, Has a crush. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Zâthra Clapham, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Auran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His dark red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He became a Gardener soon after.

Motivation: Further expansion of business.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich, Job. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Astar Rescue, Male Tiefling Adept 5
Medium (6'2") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4000 sp. Obsidian (14 gp). Sardonyx (30 gp).


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. He has wavy silver hair. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Orsik Lutgehr, Male Dwarf Expert 11
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. Citrine (50 gp). Smoky quartz (50 gp). Red garnet (150 gp). Moonstone (50 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Coral (150 gp). Star rose quartz (50 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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