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NPC Generator

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Advanced [show]


Andraste Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tan trousers with black and pastel striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Healer. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Andraste studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Andraste took refuge in the large cave and found the beat up dagger and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Justice, Gifted. Bonds: Job, Criminal record, Nature. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Andraste Selevarun, Female Elf Aristocrat 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Half-Plate.


Social Check DCs


Shadow Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has a slight overbite and is overall scrawny. Her fur is cut close to her head. Her face is scarred and worn.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to end her boredom

Ideals: Gifted. Flaws: Ugly, Shy, Addict, Mundane. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Shadow Of Clay, Female Tabaxi Sorcerer 6
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)4 (-3) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a grey suit and is in decent physical shape. His black hair is knotted and matted. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small desert village. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Weld, Male Human Monk 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Harann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Barrister does. She has bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the west to a Barrister, Harann learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Poor, In love. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Harann Mohradyllion, Female Dragonborn Expert 10
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 9 (-1)13 (+1)
Skills Animal Handling +3, History +8
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Celestial, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp.


Social Check DCs


Shedinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green cloak and cross-gartered black stockings. His scarlet crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Guardian, Poor. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Shedinn Kerrhylon, Male Dragonborn Adept 8
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Chrysoprase (70 gp). Jasper (70 gp). Onyx (70 gp). Jasper (70 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He is portly but not overly obese. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Artistic, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Tethren Haunted, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, In love, Family. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Joser Sunmeadow, Male Halfling Warlock 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 40 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1600 gp. Moss agate (11 gp). Aquamarine (900 gp). Chalcedony (30 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Iolite (30 gp). Black opal (400 gp).


Social Check DCs


Peren Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His chestnut hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Optimist. Bonds: Military, Immigrant, Adventurer. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Peren Qualanthri, Male Elf Expert 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +8

Possessions: 4000 gp. Lapis lazuli (7 gp). Carnelian (30 gp). Golden yellow topaz (400 gp). Sard (30 gp). Star rose quartz (30 gp). Freshwater pearl (7 gp). Red-brown spinel (160 gp). Blue diamond (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Masseuse does. Her fur is cut close to her head. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a desert tribe. Sun liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and an old rival family wants her found

Flaws: Ugly. Bonds: Job, Family, Rich, Nature. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Sun Timber, Female Tabaxi Warlock 7
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1200 gp.


Social Check DCs

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