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NPC Generator

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Advanced [show]


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a blue collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Fonkin and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Fonkin Tarkelby, Male Gnome Monk 11
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush, Rich. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Bulzo Kettlewhistle, Male Halfling Aristocrat 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 84 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Medicine +6, Nature +8
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant, Terran
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 12000 gp. Moss agate (10 gp). Freshwater pearl (10 gp). Tourmaline (90 gp). Rose (80 gp).


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a grey suit. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Kyle Blakeley, Male Human Rogue 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Bernard Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely violet suit with green socks and a vest with buckled shoes. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic, Addict, Disease. Bonds: Attractive. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Bernard Rothenel, Male Half-Elf Warrior 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Elven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 2000 gp. Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Windy Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her gray fur is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Insomniac, Cynical, Antagonistic. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Windy Wind, Female Tabaxi Commoner 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. An abacus with copper, silver and gold markers (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item.


Social Check DCs


Left-Handed In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears many layers of old clothing at all times. Her left hand appears badly burned and disfigured. Her cinnamon fur is braided into rings. Her eyes are likewise yellow.

Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Left-Handed was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and to reunite with her old friends

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Left-Handed In Shadow, Female Tabaxi Adept 9
Medium (4'9") Tabaxi, Lawful Evil (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1200 gp. Chalcedony (80 gp). Aquamarine (900 gp). Black pearl (900 gp).


Social Check DCs


Aline Marlowe, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears brown trousers with grey and green striped suspenders. She wears various colorful collared shirts. Her red hair is well kept. Her eyes are a pleasant green.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Aline grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Adventurer, Job. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Aline Marlowe, Female Human Aristocrat 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is cut close to his head. He is baby faced.

Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a ruthless business man, a trait he acquired from his mother.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and to unite with his brother

Ideals: Impeccable, Entrepeneur. Flaws: PTSD, Fearful. Bonds: Poor, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gilthur Gorunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Solid gold idol (400 gp).


Social Check DCs


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Passionate, Logical, Artistic, Impeccable. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Aramil Galanodel, Male Elf Commoner 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)8 (-1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A silver and pearl hairclip (50 gp). A silver and pearl hairclip (50 gp). Solid gold idol (1100 gp).


Social Check DCs

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