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NPC Generator

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Advanced [show]


Sindri Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his auburn hair down. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Attractive, Guardian, Job, Mentor. Occupation: Fisher

Voice: French accent

Attributes [hide]

Sindri Sympony, Male Gnome Warlock 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Krimmon was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and he is greedy

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Family, Rich, Guardian. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Krimmon Deephollow, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His hair is brown and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.

History: Thoradin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he has a crush on the local courier

Flaws: Addict. Bonds: Poor, Attractive, Adventurer, Job, Has a crush. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Thoradin Fallack, Male Dwarf Druid 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 100 pp. Jeweled gold crown (7000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Kansif Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she usually wears her black robe and has her halberd always slung over her shoulder. Her moppish red hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Kansif hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Kansif began to lead the lost caravan. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away; and she feels the way she acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Bonds: Guardian, Religious, Enemies. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Kansif Beckwith, Female Half-Orc Monk 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andraste Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a yellow shirt with thin violet vertical stripes and black pants. Her golden hair is thinning but still full. She has gleaming, smiling gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a pair of adventurers, Andraste grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day; and wishes to resurrect an old love

Ideals: Passionate, Justice. Bonds: Adventurer, Criminal record, In love. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Andraste Firahel, Female Half-Elf Wizard 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1000 sp. Rock crystal (40 gp). Jasper (40 gp). Aquamarine (1000 gp).


Social Check DCs


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a pixie cut. His eyes are likewise blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Optimist, Professionalism. Bonds: Religious. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Oloric Helcral, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Birel Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her brown hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Birel and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Birel Mystralath, Female Elf Cleric 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. His gray fur, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: Spring was born in the west. At a young age he loved to build and create. Spring was born on a far western desert where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Spring Of Ale, Male Tabaxi Warlock 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs


Broce Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has a silver handlebar mustache and slicked back silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Addict, Secretive. Bonds: Immigrant, Nature. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Broce Rofferton, Male Gnome Expert 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. 2 Thunderstones.


Social Check DCs

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