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NPC Generator

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Advanced [show]


Cory Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a yellow wide-brimmed hat and yellow clothes. He has a small bristly mustache and wavy red hair. He has several tiny aquamarine earrings on each ear.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Half-Elves. He plays an instrument quite well.

History: Cory was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Cory Suithrasas, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright brown suits and hats. He has a small bristly mustache and wavy red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Cynical, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Miles Lincoln, Male Human Rogue 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40 pp. Aquamarine (1000 gp). Moonstone (20 gp). Jasper (20 gp). Azurite (7 gp).


Social Check DCs


Hunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is typically in his Ruler uniform. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are blue.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Apothecary, but he got bored and became a Ruler. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Hunter Sutherland, Male Human Druid 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raiann Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a simple black robe with red stripes complete with hood. She has brass crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Beggar first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: She got into the Beggar business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with her childhood friend.

Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Raiann Akambherylliax, Female Dragonborn Expert 8
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 10 (+0)19 (+4)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Joan Gracey, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. She has styled her golden hair well, parting it to the right. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Joan was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Joan's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her son.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Joan Gracey, Female Human Warrior 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown painted combat armor at almost all times. He has no hair. His eyes are brown and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Everard was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Everard Merton, Male Human Monk 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2300 gp. Deep blue spinel (1100 gp). White opal (600 gp). Tiger eye turquoise (13 gp). Canary diamond (4000 gp). Freshwater pearl (13 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joser Sunmeadow, Male Halfling Bard 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 67 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp. Pink pearl (110 gp).


Social Check DCs


Naeris Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Naeris was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Naeris Caerdonel, Male Elf Aristocrat 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Armara Knack, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a green poncho over her likewise colored trousers and shirt. She wears a colorful flower in her red hair. She has red eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and wishes to resurrect an old love

Ideals: Disciplined, Joker, Entrepeneur. Bonds: Attractive. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Armara Knack, Female Tiefling Wizard 6
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Medicine +2, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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