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NPC Generator

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Advanced [show]


Eridred Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears a fancy grey dress. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. She is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.

History: She was born in a small desert village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Actor again.

Ideals: Disciplined, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Eridred Graybeard, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp. 4 Thunderstones.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with violet stripes complete with hood. He wears a small hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Emerald Wing, Male Tabaxi Expert 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Synthrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light black in addition to tight pants, she is not a threatening figure. Her brass crest is knotted and matted. She has several tiny amethyst earrings on each ear.

Personality: Synthrin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Artistic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Synthrin Norixius, Female Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 7000 sp. Alexandrite (1000 gp). Moonstone (60 gp).


Social Check DCs


Ilanis Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'3". She likes to wear blue tank tops with pastel skirt, and her gloved hand is found clutching a hammer. She has done her best to style her silver hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in a small village she learned the ways of the warrior from her father. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Tabaxi people; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Ilanis Caerdonel, Female Elf Monk 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Jet (150 gp). Malachite (4 gp). Deep green spinel (150 gp). Malachite (4 gp). Freshwater pearl (4 gp). Golden pearl (150 gp). Rock crystal (20 gp).


Social Check DCs


Gimgen Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He wears a Stetson hat to cover his moderate length white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Gimgen embodies much of what other species detest in the Dwarves. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Gimgen Battlehammer, Male Dwarf Ranger 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Performance +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears red painted combat armor at almost all times. Her black hair is kept up in a ponytail inside a broad hat. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south to a Miner, Dee learned a great deal about her father's area of expertise. A gifted student she started as a Performer, but she got bored and became a Miner. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Performer again.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Dee Greenleaf, Female Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her necromantic abilities were realized during a raid on her village. After a long history of fighting, Damaia and her spouse have recently divorced.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Damaia Harmony, Female Tiefling Paladin 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 43000 sp. 2 Tanglefoot bags. 4 Thunderstones. 1 Holy water. 2 Alchemist’s fire.


Social Check DCs


Arara Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'7" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right hand appears badly burned and disfigured. With bright golden hair. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born several months after her father was called into army service. When Arara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Arara Thompson, Female Half-Elf Wizard 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Just what you see.


Social Check DCs


Elizabeth Axton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a quarterstaff on her belt, and she perpetually has her quarterstaff ready. She wears her white hair up in a very large beehive style do. She has a dull look in her blue eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Cartwright.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Elizabeth Axton, Female Human Commoner 6
Medium (5'0") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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