Nim Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He sports tan clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has chestnut hair. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp. A silver and pearl hairclip (80 gp). 3 Holy water.
Trym Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears professional attire. She wears her blonde hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Banker, who enjoyed hunting, Trym was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, Nature. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Druidic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Great Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has styled her white fur well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic woman, Great's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.
History: Great lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent mother.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Family. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 210 gp.
Thar Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is greedy.
Ideals: Persistence, Athletic. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Kathra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted martial powers by her dying brother.
Motivation: To unite with her brother; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Family. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Wobbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and typically wears blue cloth garments or leather armor. His right leg appears badly burned and disfigured. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Adventurer. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 4 Thunderstones.
Silaqui Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Opinionated, Artistic. Bonds: Military, Slave. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp. 1 Minor magic item.
Silaqui Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her black hair in a flapper bob. She has gleaming, smiling brown eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a wizard, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with her crush.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Has a crush, Mentor. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 pp.
Sora Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). She wears her rusty crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.
History: When she was but 4 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Optimist, Pacifist. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 0 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 5 (-3) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!