Alvyn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the east. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
Possessions: 48000 sp. 1 Buckler. 1 Half-Plate.
Patrick Barclay, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple red line shooting up and back down. He wears his golden hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Joker, Extrovert. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 240 gp. Moonstone (70 gp). Red spinel (130 gp). Amber (130 gp).
Riardon Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears baggy blue pantaloons and a brown scarf. His chestnut hair is thinning but still full. His eyes are green and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Spice Merchant in town.
History: Riardon was born in the south. At a young age he loved to build and create. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He's repulsed by the PC; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 50 pp.
Smoking Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" northern man, he is typically in his Architect uniform. His gray fur is unkempt and raggedy. His yellow eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Job, Poor, Immigrant. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: Just what you see.
Odorr Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. His black hair is long and unkept. His eyes are a pleasant blue.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 11 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Silver chalice with lapis lazuli gems (60 gp).
Curran Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze, and sports empty pouches on his belt. He wears a colorful flower in his red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Elven culture. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is a Slaad in disguise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and obtaining odd cultural elven artifacts is his passion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 64 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 700 gp. Citrine (60 gp). Jade (150 gp). Carnelian (60 gp). Rich purple corundum (1600 gp). Rich purple corundum (1600 gp). Moonstone (60 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.
Bimpnottin Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are amber.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 55 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (120 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly crossbows and longswords. His tied-back hair is white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp. Golden yellow topaz (1000 gp).
Cairn Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears many layers of old clothing at all times, and his gloved hand is found clutching a shield. His silver hair, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south to a Stableman, Cairn learned a great deal about his mother's area of expertise. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has drifted from career to career and currently works as a Stableman.
Motivation: To be a Fortune-teller again.
Ideals: Gifted. Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Job. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!