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NPC Generator

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Advanced [show]


Merla Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Flaws: Ugly, Sensitive. Bonds: Military. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Merla Nimblefingers, Female Halfling Monk 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp. Deep green spinel (60 gp).


Social Check DCs


Mijira Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her shortbow. Her brass crest is braided into rings. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mijira Vangdondalor, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 40000 cp.


Social Check DCs


Nemeia Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Nemeia was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and to reunite with her old friends

Flaws: Greedy, Antagonistic. Bonds: Job, Adventurer, In love. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Nemeia Mute, Female Tiefling Bard 18
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 122 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 11000 gp. Moss agate (4 gp). Chrysoberyl (160 gp). Chrysoberyl (160 gp). Black opal (1000 gp). Zircon (60 gp). Iolite (60 gp). Blue star sapphire (1000 gp). Silver pearl (160 gp). Star rose quartz (60 gp). Hematite (4 gp). Carnelian (60 gp). Eye agate (4 gp). Black pearl (1400 gp). Black opal (1000 gp). Amethyst (160 gp). Blue quartz (4 gp). Red garnet (160 gp). Obsidian (4 gp). Red-brown spinel (160 gp). Hematite (4 gp).


Social Check DCs


Marbas Muse, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length dark red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Marbas wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants revenge against dire rats

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Marbas Muse, Male Tiefling Warlock 2
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp.


Social Check DCs


Nogu Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her left hand. Her silver hair is cut jaggedly and amateurishly. Her hazel eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has money and likes to spend it; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: In love, Rich. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Nogu Tewksbury, Female Half-Orc Druid 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Armara Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear green tank tops with brown skirt. Her red hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Racist. Bonds: Religious. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Armara Turmoil, Female Tiefling Bard 3
Medium (4'7") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Art Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She sports pastel clothing, slightly heavier than average wear. Her orange fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Art was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Nature, Rich. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Art Grass, Female Tabaxi Commoner 14
Medium (5'7") Tabaxi, Lawful Evil (CR 14)
Armor Class 14
Hit Points 58 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +6, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: 700 pp. Jet (90 gp). Carnelian (60 gp). Jade (90 gp). Bloodstone (60 gp). Coral (90 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lezre Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a robe, a symbol of her god around her neck, and a falchion on her belt. Her hair is cut close to her head. Her eyes are hazel and catlike.

Personality: She can speak with the recently deceased. She uses divination through singing.

History: The child of southern immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: Regain custody of her son.

Ideals: Fighting, Gifted. Bonds: Immigrant, Family. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Lezre Van Es, Female Half-Orc Bard 5
Medium (5'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)13 (+1) 13 (+1)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp.


Social Check DCs


Two Llamas Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is lengthy. He is baby faced.

Personality: Eccentric and domineering, Two Llamas will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast desert. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Two Llamas Running, Male Tabaxi Wizard 4
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)5 (-3) 11 (+0)18 (+4)
Skills Animal Handling +2, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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