Birel Holimion, Female Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. She is physically well-built. Sporting a black mohawk this woman's hair draws a lot of attention. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich western family. Her divine abilities were realized during a raid on her village. She became a Sailor soon after.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Has a crush. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points -3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 5 (-3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 800 pp. Iolite (70 gp). White opal (600 gp). Golden pearl (150 gp). Rose (70 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Moss agate (9 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He wears his brass crest down. His eyes, though not visible through his cowl, are gold.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Gorbundus grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He would like to get married and retire; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 102 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 700 pp. Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (110 gp). Jeweled anklet (2000 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (70 gp). 1 Medium magic item.
Enidda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of illithids once and for all.
History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and a deep hatred of illithids
Bonds: Rich, Attractive, Enemies, Debt, Nature, Adventurer. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
Possessions: 400 gp. Jeweled electrum ring (3000 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).
Shane Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky grey painted plate armor. He has styled his black hair well, parting it to the left. He has violet eyes and a grey hat with a white feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Shane studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Has a crush. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Breastplate.
Ovak Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. Her gray eyes peer out from beneath her Stetson black hat.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ovak is combative with any and all who dare try her patience in the slightest.
History: Ovak was born in the north. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
Nuthra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Architect. She sports a flattop crest cut. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.
History: She was born in a small mountains village. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: Wants her loneliness to end; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Nature, Has a crush. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Andry Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing a tight red one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes, though not visible through her cowl, are gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is harsh and unforgiving.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Andry was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Andry's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: Expand her business; and she is greedy
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Has a crush, Job. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Silk rope.
Faral Aloro, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely tan suit with violet socks and a vest with buckled shoes. She has wavy brown hair. Her eyes, though not visible through her cowl, are amber.
Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Faral reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Family, Military. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
Possessions: 180 gp.
Heather Cason, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. Her blonde hair is wavy and long. She has gleaming, smiling green eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Layabout again; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Selfish. Bonds: Slave, Adventurer, Job. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
