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NPC Generator

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Advanced [show]


Peren Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple blue robe with black stripes complete with hood. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Peren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Peren Withrethin, Male Elf Aristocrat 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Nature +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 14000 sp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (90 gp). Gold dragon comb with red garnet eye (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Knight. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great joy in being the best Knight in town.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Adventurer, Mentor, Rich. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Gynnie High-hill, Female Halfling Warrior 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Arumawann Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Arumawann Daergel, Male Gnome Fighter 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 8
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 300 sp.


Social Check DCs


Serpent Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'11". She wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time, and her gloved hand is found clutching a scythe. Her fur is orange and curly. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. As long as the job gets done she does not care how it got done.

History: Born in the south to a Bellfounder, Serpent learned a great deal about her mother's area of expertise. In her 17th year, her parents were killed by a gnolls raid, leaving Serpent alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her sister

Ideals: Professionalism. Bonds: Enemies, Job, Adventurer, Family. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Serpent Mist, Female Tabaxi Expert 14
Medium (5'11") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 46 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Insight +6, Nature +9
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Jasper (20 gp). Alexandrite (700 gp). Rhodochrosite (6 gp). Citrine (20 gp). Amethyst (90 gp). Jet (90 gp). Azurite (6 gp). Aquamarine (700 gp). Black opal (700 gp). Star rose quartz (20 gp). Blue quartz (6 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy white pantaloons and a brown scarf. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised by priests from a young age. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and to be a assassin again

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Bundrigo Elderberry, Male Halfling Druid 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 700 gp. Jeweled electrum ring (2000 gp). Solid gold idol (500 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Vonana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and her gloved hand is found clutching a quarterstaff. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: Born to a Blacksmith, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Scribe and was forced into it by her family; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor, Immigrant. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Vonana Balderk, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Lorilla Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her hair is golden and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Lorilla Pingun, Female Gnome Rogue 5
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Akmen Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue hair is greasy and uncared for. His fierce gold eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Akmen Sadness, Male Tiefling Bard 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anne Hadlee, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She very much looks the part of a Painter. Her golden hair is unkempt and raggedy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Anne Hadlee, Female Human Ranger 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 16 (+3)9 (-1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp.


Social Check DCs

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