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NPC Generator

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Advanced [show]


Yurgunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She carries with her a set of maces, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long brown hair is drawn into a two foot long braid. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Rich, Immigrant. Occupation: Healer

Voice: American accent

Attributes [hide]

Yurgunn Ironfist, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jezebeth Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her silver hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world.

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Jezebeth Wary, Female Tiefling Barbarian 16
Medium (5'9") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 98 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (500 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). A small bag of saffron. (10 gp). Cloth of gold vestments (170 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Boddynock grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy

Ideals: Opinionated. Flaws: Lazy. Bonds: Adventurer, Rich, Enemies. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Boddynock Daergel, Male Gnome Expert 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 50 gp.


Social Check DCs


Morthos Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. He wears his chestnut hair up. His silver eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morthos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morthos. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Morthos Prudence, Male Tiefling Monk 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Deep green spinel (140 gp).


Social Check DCs


Azgrom Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He wears his golden hair up in a very large beehive style do. His ears are large.

Personality: Eccentric and domineering, Azgrom will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 6 years old his parents immigrated from the north. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: American accent

Attributes [hide]

Azgrom Sherwood, Male Half-Orc Rogue 12
Medium (6'9") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 300 pp. Silver pearl (130 gp). Golden yellow topaz (500 gp). White pearl (130 gp). Black pearl (500 gp). Hematite (4 gp). Moss agate (4 gp). Moss agate (4 gp). 1 Minor magic item.


Social Check DCs


Ilanis Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it, and she perpetually has her longsword ready. Her black hair is knotted and matted. Her eyes are green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Animal Trainer business at a young age. In her 17th year, her parents were killed by a illithids raid, leaving Ilanis alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 8 years.

Motivation: Many illithids want her driven away; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Ilanis Teinithra, Female Elf Commoner 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tethren Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Slave Trader does. He has done his best to style his brown hair to look like a famous performer. His white unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Weaver, but he was a colossal failure. He has worked as a Slave Trader like his father before him.

Motivation: To be a Weaver again; and expand his business

Ideals: Joker. Flaws: Disease, Emotional. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Tethren Comedy, Male Tiefling Paladin 4
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Jasper (80 gp). Moonstone (80 gp).


Social Check DCs


Halimath Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Halimath Fahrend, Male Half-Elf Druid 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 12 (+1)8 (-1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). 3 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her long white hair reaches down to her waist. Her violet unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to get laid; and regain custody of her son

Ideals: Justice, Philantrophist. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Diesa Bloodkith, Female Dwarf Aristocrat 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp.


Social Check DCs

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