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NPC Generator

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Advanced [show]


Tomi Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized red coat, and sports empty pouches on his belt. With bright red hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Tomi Greenleaf, Male Halfling Sorcerer 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has done his best to style his green crest to look like a famous performer. His eyes are red.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Rich, Slave. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Dadalan Argenthrixus, Male Dragonborn Expert 12
Medium (6'1") Dragonborn, Lawful Evil (CR 12)
Armor Class 14
Hit Points 48 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 3d10+5, Ranged +8 / 3d10+4, Grapple +5

Possessions: 4000 gp. Sapphire pendant on gold chain (2700 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her orange fur is kept up in a ponytail inside a feathered hat. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.

History: The child of a Locksmith, who enjoyed hunting, Great was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Great took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Great Peak, Female Tabaxi Adept 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Star rose quartz (80 gp).


Social Check DCs


Lance Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is an epitome of beauty. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of brigands once and for all.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Impeccable. Bonds: Attractive, Enemies, Poor. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Lance Cotton, Male Human Expert 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 14 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)17 (+3) 14 (+2)14 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. A necklace of small pink pearls (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Numba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her chestnut hair is still thick. This blue eyed northerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted necromantic powers by her dying sister.

Motivation: Retire the richest woman in the north; and she is wracked by social anxiety

Ideals: Gifted, Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Numba Nackle, Female Gnome Cleric 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 500 sp. 3 Antitoxin.


Social Check DCs


Griselda Langston, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown coat over a black low-cut shirt, and a deerstalker hat upon her head. She is tall, broad shouldered and powerfully built. Her auburn hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Griselda was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Military. Occupation: Knight

Voice: Raspy

Attributes [hide]

Griselda Langston, Female Human Rogue 7
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 8
Hit Points 6 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)15 (+2) 7 (-2)14 (+2)
Skills Perception +1, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 11000 sp.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered mace and tarnished club as well. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a baker and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Kyle Heiser, Male Human Sorcerer 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Amber (160 gp). White pearl (160 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He wears a colorful flower in his yellow fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Shifting was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. By chance he met his brother recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Shifting On the Mountaintop, Male Tabaxi Monk 9
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wobbles Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Courier. He has a small bristly mustache and wavy golden hair. He has several tiny aquamarine earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Guard profession.

History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Courier like his father before him.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is greedy

Flaws: Disease. Bonds: Job, Rich, Nature, Family. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Wobbles Ningel, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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