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NPC Generator

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Advanced [show]


Loopmottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her silver hair is braided into rings. She has several tiny sapphire earrings on each ear.

Personality: Loopmottin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Joker. Bonds: Rich, Military, Job. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Loopmottin Garrick, Female Gnome Warrior 8
Small (3'0") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Red-brown spinel (100 gp). Azurite (11 gp). Pink pearl (100 gp). Citrine (50 gp). Iolite (50 gp). Lapis lazuli (11 gp).


Social Check DCs


Carlin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears blue cloth garments or leather armor. She keeps her long blonde hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Carlin studied abroad. After coming to the age of reason, Carlin took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Carlin and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly, Selfish, Antagonistic. Bonds: Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Carlin Murnig, Female Gnome Rogue 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dariff Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. She wears a feathered hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out; and she uses money and sex appeal to get what she needs

Ideals: Optimist. Bonds: Attractive, Slave, Rich, Nature. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Dariff Eversharp, Female Dwarf Wizard 9
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 13 (+1)5 (-3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1800 gp.


Social Check DCs


Uadjit Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear black tank tops with brown skirt. Her crest is silver and curly. She has gold eyes and a black hat with a brown feather.

Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and she has money and likes to spend it

Flaws: PTSD. Bonds: Job, Adventurer, Rich, Family. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Uadjit Fharngnarthnost, Female Dragonborn Monk 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 13 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1700 gp. Lapis lazuli (5 gp). White opal (1300 gp). Fiery yellow corundum (1300 gp). Violet garnet (600 gp). Coral (70 gp). Malachite (5 gp). Freshwater pearl (5 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her crest is short and blue. Her red eyes are passionate and lively.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To clean up the streets; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Rich, Guardian. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Sora Raghthroknaar, Female Dragonborn Rogue 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Climber’s kit.


Social Check DCs


Luthra Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild chestnut hair. Her eyes are a pleasant hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Emotional, Disease. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Luthra Humplebumple, Female Gnome Expert 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nim Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts. He wears his red hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Nim will drive conversation. He takes great joy in being the best Armorer in town.

History: He was born in the south, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Armorer for hire.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Extrovert, Athletic. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Nim Caerdonel, Male Elf Cleric 11
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 4 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)15 (+2) 11 (+0)15 (+2)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 280 pp. Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Ideals: Optimist, Extrovert. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Nedda Sunmeadow, Female Halfling Rogue 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Ishte Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'8" western woman, she is typically in her Crown-heir uniform. Her hair is short and dark red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Ishte does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Hunter, but she got bored and became a Crown-heir. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: Expand her business; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Job, Military. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Ishte Wrath, Female Tiefling Warrior 5
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Performance +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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