Grom Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears dark leathers with embroidery. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic, Logical. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Geoffrey Snowdon, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man is wearing a long, grey cloak. His white hair is greasy and uncared for. His eyes are a pleasant hazel.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he is greedy
Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. 1 Masterwork Common Melee.
Daar Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green armored body suit, with a simple black line shooting up and back down. She is bristling with hidden weapons, mostly bastard swords and daggers. Her crest is scarlet and curly. This gold eyed westerner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Daar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Daar. She has never given up on her music dream.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to unite with her brother
Ideals: Artistic. Flaws: Hedonist. Bonds: Criminal record, Family. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Rose (40 gp). Obsidian (5 gp). Citrine (40 gp). Alexandrite (1500 gp). Rose (40 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Iolite (40 gp). Banded agate (5 gp). 1 Medium magic item.
Ubada Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears an entirely black suit with tan socks and a vest with buckled shoes. Her chestnut hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Ubada was born the youngest of three triplets. One day when Ubada was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Ubada was heart-stricken from the event, and her mother started working long hours to provde for them. By chance she met her sister recently and the two have been together since.
Motivation: Wants her loneliness to end; and retire the richest woman in the west
Ideals: Opinionated, Entrepeneur. Flaws: PTSD. Bonds: Has a crush, Family. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1000 sp. Moss agate (15 gp).
Spring On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She is bristling with hidden weapons, mostly spears and clubs. Her white fur is unkempt and raggedy. Her eyes are green and beady.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Painter in town.
History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Courier, but she got bored and became a Painter. She now owns her own business.
Motivation: She is a bit of a kleptomaniac.
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor, Job. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 59 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. Finely wrought small gold bracelet (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. She carries with her a set of scimitars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her copper crest is lengthy. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of goblins once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Gesrethe's homeland. Gesrethe decided to take the middle way and become a bodyguard. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and to end her boredom
Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp. Golden pearl (100 gp).
Arannis Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.
History: Arannis was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Sabotage a competitor.
Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 2000 sp. Violet garnet (800 gp).
Joan O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a crush on the local Roofer; and she's in love
Ideals: Impeccable, Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Has a crush. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 800 gp. Malachite (13 gp). Black pearl (1600 gp). Coral (110 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Blue star sapphire (900 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with tan stripes complete with hood, and carries lances. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Rich. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 4 (-3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp. Bloodstone (20 gp). Aquamarine (1600 gp). Banded agate (12 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.
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