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NPC Generator

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Advanced [show]


Frederick Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is physically well-built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he's repulsed by the pc

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Family, Job. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Frederick Hybrid, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)18 (+4) 17 (+3)10 (+0)
Skills Investigation +7, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey, dusty cloak. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. This brown eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Poor, Criminal record, Adventurer. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Gerard Dryden, Male Human Commoner 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Amber (150 gp).


Social Check DCs


Windy Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears professional attire. Her fur, while still mostly red, has prominent grey streaks. This copper eyed westerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.

Motivation: She wants to meet her childhood hero; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Of Dragons, Female Tabaxi Commoner 3
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 200 gp.


Social Check DCs


Jak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a red scarf. His chestnut hair is long and unkept. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Jak Honeypot, Male Halfling Commoner 13
Small (3'2") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 50 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. She wears a broad hat to cover her moderate length black hair. She has a tattooed face.

Personality: Eccentric and domineering, Traulam will drive conversation. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Traulam was raised in a hard working conservative environment. Traulam abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Engraver and occasionally as a mercenary.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Traulam Amakiir, Female Elf Sorcerer 13
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: An abacus with copper, silver and gold markers (160 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (2300 gp). 1 Medium magic item.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely red suit with white socks and a vest with buckled shoes. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes have a joyful gleam in them most of the time.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Seamstress business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Job, Military. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Anne Brightmoon, Female Halfling Rogue 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Sarah Reid, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports a flattop hair cut. Her blue eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a necromancer, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Money/treasure; and to be a server again

Ideals: Optimist. Bonds: Job, Mentor, Has a crush, Rich. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Sarah Reid, Female Human Wizard 6
Medium (5'2") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp. Black pearl (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Baelitae Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a violet cloak and cross-gartered red stockings. Her moppish golden hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Shepherd, but she was a colossal failure. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: She has a crush on the local Shepherd; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Baelitae Ostoroth, Female Half-Elf Warrior 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 6 (-2)17 (+3) 13 (+1)10 (+0)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Gesrethe Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tight fitting black shirt and pants. Her long red crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a Masseuse, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Poor, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gesrethe Baharoosh, Female Dragonborn Commoner 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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