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NPC Generator

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Advanced [show]


Art Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Art was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Poor, Adventurer, Mentor. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Art Of Storm, Male Tabaxi Barbarian 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Insight +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp. Chrysoprase (60 gp). Alexandrite (900 gp). Red-brown spinel (130 gp). Freshwater pearl (16 gp). Onyx (60 gp). Brown-green garnet (130 gp). Carnelian (60 gp).


Social Check DCs


Ûshgol Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" northern man, he dresses like a well dressed Stableman does. He has styled his red hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Ûshgol lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: To be a Spy again.

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Attractive, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Ûshgol Gladstone, Male Half-Orc Bard 11
Medium (5'11") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 16000 sp. Amethyst (110 gp).


Social Check DCs


Dworic Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Passionate, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Dworic Graybeard, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)9 (-1) 6 (-2)11 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Berrian Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His long silver hair is drawn into a two foot long braid. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Nature, Poor. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Berrian Cithreth, Male Elf Aristocrat 7
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His head has been shaved. His eyes, though not visible through his cowl, are green.

Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. In his 16th year, his parents were killed by a brigands raid, leaving Dabbledob alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Dabbledob and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Dabbledob Daergel, Male Gnome Druid 13
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 70 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Insight +6, Performance +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 700 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved bone or ivory statuette (20 gp). Silver ewer (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Ûshgol Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic. Flaws: Addict. Bonds: Nature. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Ûshgol Eastaughffe, Male Half-Orc Druid 6
Medium (5'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Gresham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear brown tank tops with violet pants. He wears his chestnut hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Cook. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shoemaker again.

Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Heward Gresham, Male Human Adept 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 95 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 16 (+3)11 (+0)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 800 gp. Silver pearl (40 gp). Chalcedony (40 gp). Malachite (8 gp). Moonstone (40 gp). Obsidian (8 gp). Sardonyx (40 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his mace always slung over his shoulder. He is bristling with hidden weapons, mostly maces and monstrous two handed axes. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hupe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hupe. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict, Hedonist, Fearful, Mundane. Bonds: Criminal record. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Hupe Jamjar, Male Halfling Bard 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 20000 cp. Onyx (40 gp). Chalcedony (40 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Greethen is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Layabout, who enjoyed hunting, Greethen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Greethen took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Job, Nature. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Adept 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)5 (-3) 16 (+3)17 (+3)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Just what you see.


Social Check DCs

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