Alvyn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Alvyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north to a Assassin, Alvyn learned a great deal about his mother's area of expertise. He worked as a nervous Assassin and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Oriel Branson, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriel is combative with any and all who dare try her patience in the slightest.
History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and wants to raise her children well
Ideals: Optimist, Justice. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1600 gp. Alexandrite (600 gp). Deep blue spinel (600 gp).
Habor Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His hair, while still mostly brown, has prominent grey streaks. He has several tiny sapphire earrings on each ear.
Personality: Habor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments
History: When he was but 6 years old his parents immigrated from the south. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He left for the south, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 37000 sp. Star ruby (500 gp). Chalcedony (70 gp).
Korfel Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of giants once and for all.
History: He was born at the edge of vast forest. Korfel was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miner. Days after completing his studies, news broke out that his hometown was attacked by giants. Korfel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is content; and to find somewhere to settle down
Flaws: Ugly, Mundane. Bonds: Enemies, Nature, Immigrant. Occupation: Miner
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Eida Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white coat over a red low-cut shirt, and a deerstalker hat upon her head. Her hair is auburn and curly. Her hazel eyes peer out from beneath her deerstalker white hat.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eida took refuge in the old dungeon and found the beat up glaive and armor she uses now. She struck the Crown-heir job and began her own company from there.
Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by giants, and she desires to right it
Bonds: Enemies, Job, Nature, Adventurer. Occupation: Crown-heir
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 3000 gp. Black pearl (500 gp). Star rose quartz (80 gp). Amethyst (80 gp). Lapis lazuli (10 gp). Red-brown spinel (80 gp). Blue sapphire (1300 gp). Alexandrite (500 gp). Zircon (80 gp). Sard (80 gp). Chrysoprase (80 gp). Citrine (80 gp). Peridot (80 gp). Bloodstone (80 gp). Brown-green garnet (80 gp). Black opal (1300 gp). 1 Medium magic item.
Andram Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Military. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp.
Gunnloda Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Gunnloda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the east was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 370 gp.
Avice Blakely, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky brown painted plate armor. Her hair is long and blonde with streaks of white, and is pulled back with small brown clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Avice embodies much of what other species detest in the Humans. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her sister
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 81 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 25000 sp. 1 Minor magic item.
Gaaki Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'5". She is well dressed, constantly wearing a black suit, grey shirt, and yellow tie, and her gloved hand is found clutching a ceremonial dagger. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She has achieved small success as a Locksmith.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to be a performer again
Bonds: Job, Criminal record, Mentor, Slave, Enemies. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. Iolite (60 gp). Blue star sapphire (400 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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