Tatyan Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. She wears her rusty crest down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tatyan took refuge in the large cave and found the beat up sickle and armor she uses now. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Insomniac, Secretive. Bonds: Attractive, Nature. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp.
Lilith Dread, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a green and tan robe with the hood down. Her top hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Vani High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and sports white clothing, slightly heavier than average wear. Her hair is short and auburn. She has several tiny opal earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Slave. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Hupe Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His silver hair and beard is wavy and long. He has several tiny jet earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Artistic. Bonds: Rich. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 34 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 800 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver ewer (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (800 gp). Old masterpiece painting (800 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Azza Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears very tight pants and wife beaters, though occasionally she sports a green coat, and her gloved hand is found clutching a flail. She wears a deerstalker hat to hide her balding. She has a dull look in her gold eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Azza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Family, Enemies. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 14000 cp.
Zook Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bald on top and has large blonde tufts of hair around his ears. His green unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Zook embodies much of what other species detest in the Gnomes. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Ugly, Disease, Antagonistic, Shy. Bonds: Rich. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Draconic, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1700 gp.
Helen Stanford, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a deerstalker hat to cover her moderate length brown hair. Her thin eyebrows rest above her beady blue eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She now spends her time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Jasper (80 gp). White opal (400 gp). Star ruby (400 gp). Blue quartz (11 gp).
Arjhan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Sage. He keeps his copper crest in a flapper bob. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To be a Barber again; and sabotage a competitor
Flaws: Ugly. Bonds: Job, In love, Mentor. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Herleva Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. Her hair is long and blonde with streaks of red, and is pulled back with small yellow clips. Her blue eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Herleva isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. Like her mother and her sister before her, after school she went straight into learning to become a Doctor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for her
Ideals: Impeccable, Justice. Flaws: Fearful. Bonds: Rich, Job, Criminal record. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp. Citrine (60 gp). 1 Minor magic item.
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