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NPC Generator

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Advanced [show]


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is smooth and relatively long. She has blue eyes and a brown hat with a violet feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Her arcane abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Barber

Voice: French accent

Attributes [hide]

Tordrid Helcral, Female Dwarf Warlock 4
Medium (3'10") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 19 (+4)13 (+1) 8 (-1)14 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Vondal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears baggy brown pantaloons and a black scarf. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Vondal lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Impulsive. Bonds: Slave, Rich, Family. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Vondal Trueanvil, Male Dwarf Aristocrat 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Warryn Nackle, Male Gnome Aristocrat 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Einkil Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Sailor. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Einkil Durthane, Male Dwarf Expert 10
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)6 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Silver chalice with lapis lazuli gems (30 gp). Fire opal pendant on a fine gold chain (2400 gp).


Social Check DCs


Liftrasa Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and white skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She carries with her a set of bows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her long brown hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Liftrasa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Liftrasa was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Extrovert, Entrepeneur, Persistence. Bonds: Attractive. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Liftrasa Ironfist, Female Dwarf Sorcerer 4
Medium (3'10") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)5 (-3) 11 (+0)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Nogu Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears bulky white painted plate armor. She is bald on top and has large red tufts of hair around her ears. Her hazel eyes dart from person to person.

Personality: She has a massive crush on the younger sibling of the Servant who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Nogu hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and she wants to get laid

Flaws: Ugly, Forgetful. Bonds: Poor, Has a crush, Enemies. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Nogu Ryley, Female Half-Orc Wizard 9
Medium (5'6") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 13 (+1)3 (-4)
Skills Intimidation -1, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1300 gp. Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He sports brown clothing, slightly heavier than average wear. He has wavy black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Tanner business at a young age. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Entrepeneur, Logical. Bonds: Job, Slave, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Sun Wind, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Athletics +1, Medicine +0
Senses Passive Perception 8
Languages Common, Aquan, Terran, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. Silver pearl (130 gp). Bloodstone (50 gp).


Social Check DCs


Philomena Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. She has styled her silver hair well, parting it to the left. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Philomena embodies much of what other species detest in the Halflings. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Philomena Quickstep, Female Halfling Commoner 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Kansif Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. She has a long brown ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Kansif would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural human artifacts is her passion

Flaws: Shy. Bonds: Military, Criminal record, Adventurer. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Kansif Beitz, Female Half-Orc Adept 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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