Soveliss Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. His white hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 1000 pp. Amber (100 gp). Coral (100 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Rhodochrosite (15 gp). Citrine (60 gp). Fire opal (1100 gp). Sardonyx (60 gp). Tiger eye turquoise (15 gp). Chrysoberyl (100 gp). Iolite (60 gp). Rich purple corundum (1100 gp).
Rohesia Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear violet pants and tee shirts. Her hair is auburn and very short. Her eyes are green.
Personality: Rohesia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Rohesia lived on a farm with her mother, near the main road leading to a nearby town. In her 15th year, her parents were killed by a drow raid, leaving Rohesia alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to unite with her sister
Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 47000 sp.
Prosperine Principle, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is black, silky, and of moderate length. Her eyes, though not visible through her cowl, are white.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Body Guard.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ilanis Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her hair is silver and curly. Her eyes, though not visible through her cowl, are violet.
Personality: She is mildly Elf supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Ilanis has worked very hard to control her curse. She has never given up on her singing dream.
Motivation: She seems to be bored by most things; and she is content
Ideals: Artistic. Flaws: Racist, Selfish, Disease, Mundane. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 20 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 21 (+5) | 8 (-1) | 6 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +9 / 3d10+5, Grapple +2
Possessions: 100 pp. Moss agate (15 gp).
Agnes Chester, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Miner does. Her black hair is kept up in a ponytail inside a Stetson hat. She is very pretty but has cold, dead eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Agnes was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her sister
Ideals: Optimist, Philantrophist. Bonds: Job, Attractive, Family. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver pearl (50 gp).
Fonkin Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue costume with the symbols of his god on his torso. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Fletcher profession.
History: Born in the north to a Adventurer, Fonkin learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Fonkin began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands; and to be a fletcher again
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 106 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. Solid gold idol (1000 gp). A silver and pearl hairclip (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Tree Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear pastel clothing when she does not wear armor. She keeps her long cinnamon fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.
History: Tree was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Selfish, Addict. Bonds: Job, Rich. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Deep green spinel (80 gp). Carnelian (70 gp).
River In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a pastel and yellow robe with the hood down. She has black fur. Her amber eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Pacifist, Philantrophist. Flaws: Depressed. Bonds: Rich, Job. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Warryn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Barkeep again; and he desires power and/or immortality
Flaws: Racist. Bonds: Attractive, Military, Adventurer, Job. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Moss agate (9 gp).
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