Adam Hampton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Half-Orc culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Animal Trainer, who enjoyed hunting, Adam was taken on many hunting expeditions. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Racist, Disease. Bonds: Attractive, Religious, Nature. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Amethyst (90 gp).
Norman Dudley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His white hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Trynnicus Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his green crest. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Herbalist in town.
History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He struck the Herbalist job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern
Flaws: Shy. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Superior lock.
Lezre Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Assassin. Her auburn hair is unkempt and raggedy. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.
History: A powerful wizard made her what she is. Lezre abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Elizabeth Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She is an epitome of beauty. Her silver hair is heavily combed to the right. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Enemies, Family. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has beige fur. His eyes are likewise copper.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his mother.
History: Left-Handed was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1100 gp. Moss agate (12 gp). Deep green spinel (100 gp). Alexandrite (1500 gp).
Callie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered glaive and tarnished greatsword as well. She keeps her white hair in a flapper bob. Her eyes are violet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Military. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Tree On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears brown cloth garments or leather armor. His gray fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.
History: He comes from a rich eastern family. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found
Ideals: Passionate. Bonds: Adventurer, Rich, Family, Attractive. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 5000 sp.
Eloise Marlee, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is generally shirtless and showing off her tattooed chest, marred by sweets. Her long silver hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 50 gp. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!