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NPC Generator

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Advanced [show]


Valida Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her auburn hair is matted, messy, and big. Her eyes, though not visible through her cowl, are brown.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Energy wise she seems alert and responsive.

History: Valida was raised in a hard working conservative environment. Valida was born on a far southern mountains where she grew up under the tutelage of her father, an expert Bounty Hunter. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Valida Torevir, Female Dwarf Commoner 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 21 (+5)17 (+3) 16 (+3)8 (-1)
Skills Animal Handling +7, Religion +7
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 24000 sp. Fire opal pendant on a fine gold chain (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Golden circlet with four aquamarines (3000 gp). A small bag of saffron. (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Silver ewer (30 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgza Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His whole body is exceptionally muscular. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Dûgza Mitchell, Male Half-Orc Expert 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)9 (-1) 9 (-1)6 (-2)
Skills Athletics +4, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is red and very short. His eyes are likewise green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist. Bonds: Attractive, Criminal record, Nature. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Two Llamas Candle, Male Tabaxi Barbarian 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Thradal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. He has brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thradal took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Slave, Nature. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Thradal Eversharp, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mugrunden Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He wears a feathered hat to cover his moderate length green crest. He has red eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: Mugrunden was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Mugrunden and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Mugrunden Ophinshtalajiir, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 41000 sp.


Social Check DCs


Ranala Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. Her brown hair is knotted and matted. This brown eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.

History: Ranala was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To prove her worth to the world.

Ideals: Athletic. Flaws: Insomniac, Impulsive, Depressed. Bonds: Attractive. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Ranala Musgraben, Female Gnome Adept 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Damakos Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear green clothing when he does not wear armor. His red hair is heavily combed to the right. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Damakos was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Architect; and he has money and likes to spend it

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Damakos Wit, Male Tiefling Aristocrat 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Azurite (5 gp). Sardonyx (80 gp). Hematite (5 gp).


Social Check DCs


Korfel Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has a long brown beard with little hanging trinkets. His violet unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Korfel has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Korfel Floshem, Male Half-Elf Wizard 12
Medium (5'3") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +7, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp.


Social Check DCs


Nelkin Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mortician does. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Professionalism. Bonds: Job, Poor, Adventurer, Religious. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Nelkin Littlefoot, Male Halfling Barbarian 13
Small (3'0") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 60 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)6 (-2)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6

Possessions: 300 pp. Peridot (80 gp). Chrysoprase (80 gp). Moonstone (80 gp). Iolite (80 gp). Sard (80 gp). Deep green spinel (80 gp). Red garnet (80 gp). Golden yellow topaz (800 gp). Freshwater pearl (16 gp). Deep blue spinel (800 gp). Black opal (1200 gp).


Social Check DCs

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