Ilde Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She wears skinny pants and wears a grey and white robe with the hood down. Her golden hair is lengthy and is close to two feet long. She has several tiny topaz earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Masseuse, Ilde learned a great deal about her mother's area of expertise. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Masseuse.
Motivation: To be a Mason again.
Ideals: Gifted, Logical. Bonds: Attractive, Rich, Job. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 3 Holy water.
Ermina Blakeley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of the four houses of cards around her neck, and a flail on her belt. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears her black hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Guard, who enjoyed hunting, Ermina was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and retire the richest woman in the north
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Nature. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is braided into rings. Her eyes are amber and catlike.
Personality: She has always had a great fascination with Dwarven culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Barrister, but she was a colossal failure. She inherited the family business which she has now maintained for 14 years.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Job, Enemies. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Skirt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a moderate pudge and is not very fit. Her long white fur is drawn into a two foot long braid. She has a dull look in her copper eyes.
Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Skirt was born in the south. At a young age she loved to build and create. Skirt was born on a far southern forest where she grew up under the tutelage of her mother, an expert Herbalist. She inherited the family business which she has now maintained for 6 years.
Motivation: She feels threatened by others; and a strong sense of loyalty to elven people
Ideals: Persistence. Flaws: Fearful, Racist. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Doudra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a green cloak and cross-gartered grey stockings. Her copper crest is smooth and relatively long. Her eyes are red and beady.
Personality: Confrontational and typically high on some drug or another. She is a great chef.
History: Her father raised her in a mountain cabin. Her parents enrolled her in a Warrior school at a young age so that she could practice her martial talents. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Violet garnet (200 gp).
Katherine Stafford, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has the majority of her body covered in plate. Her blonde hair is still thick. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She plays an instrument quite well.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Artistic, Fighting. Bonds: Immigrant, Rich. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Gadreel Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a green suit, white shirt, and violet tie. She wears a wide-brimmed hat to hide her balding. This black eyed westerner is not easily forgotten.
Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gadreel was born in the west. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic, Gifted, Persistence. Flaws: Insane. Bonds: Religious. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 20 (+5) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1400 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His long white crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Sculptor, but he got bored and became a Beggar. He inherited the family business which he has now maintained for 2 years.
Motivation: He doesn't get along with people that don't share his tastes; and to be a sculptor again
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +2
Possessions: 120000 cp. Citrine (30 gp). Emerald (600 gp). Violet garnet (600 gp). Citrine (30 gp). Tiger eye turquoise (11 gp).
Sapply Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He is typically in his Dilettante uniform. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: Sapply wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the south to a Dilettante, Sapply learned a great deal about his father's area of expertise. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 2 years.
Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (500 gp). Gold music box (2000 gp). Silver comb with moonstones (500 gp). 1 Medium magic item.
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